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Once the project is opened select the `swbuild` scheme and then select `Edit Scheme`
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Set `Arguments Passed on Launch` like so:
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*`build`
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*`LOCAL_TEST_XCODEPROJ_PATH` (using the real path of course)
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Then under `Environment Variables` set the following:
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*`XCBUILD_LAUNCH_IN_PROCESS=1`
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## Testing
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Now that that is all set up you can run the `swbuild` executable from Xcode and add breakpoints to the project. When you run this binary it is the same as if you built it using swift-build's `launch-xcode` plugin but it is in the current Xcode project.
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