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Copy file name to clipboardExpand all lines: falloutnv.html
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@@ -460,7 +460,7 @@ <h2>Performance Mods</h2>
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</span>
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<divclass="card">
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<p>
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<h3>Stewie Tweaks</h3>
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<h3id="StewieTweaks">Stewie Tweaks</h3>
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<ahref="https://www.nexusmods.com/newvegas/users/2232669" target="_blank">lStewieAl</a> has made a few of mods focused on improving the engine perfomance in multiple aspects (loading, rendering, AI processing).
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</p>
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@@ -484,7 +484,7 @@ <h3>Installation</h3>
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<hr>
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<p>
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<h3>New Vegas Tick Fix</h3>
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<h3id="NVTF">New Vegas Tick Fix</h3>
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NVTF fixes and improves game's internal clocks and memory management, dramatically <strong>reducing stutter</strong>.
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<br>
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It also allows playing <strong>above 60 FPS</strong> without breaking physics, although the recommended limit should be set to 120 FPS or below.
@@ -531,7 +531,7 @@ <h3>Installation</h3>
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<hr>
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<h3>zlib Updated</h3>
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<h3id="zlibUpdated">zlib Updated</h3>
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Fallout: New Vegas compresses its BSA archives and plugins (NPC and Landscape records) using <ahref="https://www.zlib.net/" target="_blank">zlib</a>, which on its own does not belong to the <ahref="https://github.com/lz4/lz4?tab=readme-ov-file#benchmarks" target="_blank">fastest compression algorithms</a>, especially considering that the version used in the game is very outdated.
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By simply updating the library to the latest version, you can cut the time spent on decompression in <b>half</b>, which leads to faster loading times and less stuttering.
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