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Try experimental API for PAD Campaign
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using model.play;
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namespace model.abilities {
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public class PadCampaignDrip : IAbility {
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public ISource Source => throw new System.NotImplementedException();
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public bool Active => throw new System.NotImplementedException();
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public Task Resolve() {
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throw new System.NotImplementedException();
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}
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public Condition TriggerCondition() {
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return YourTurnBegins();
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}
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public PadCampaignDripInstance CreatePending() {
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NextReactionWindow().Add(new PadCampaignDripInstance())
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}
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}
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}

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