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README.md

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<p align="center">
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<h2>A&A</h2>
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</p>
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<p align="center">
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## Matrix Calculator
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</p>
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<h1 align="center">A&A</h1>
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## What鈥檚 In This Document
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# Matrix Calculator
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- [How to connect in your app](#-how-to-connect-in-your-app)
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- [How to use in code](#-how-to-use-in-code)
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- [Code examples](#-code-examples)
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# What In This Document
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## How to connect in your app
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- [What In This Document](#what-in-this-document)
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- [How to connect in your app](#how-to-connect-in-your-app)
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- [How to use in code](#how-to-use-in-code)
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- [Code examples](#code-examples)
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# How to connect in your app
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1. Download as zip.
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2. Open and build solution.
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3. In your project add reference to **MatrixCalculateLibrary.dll**
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## How to use in code
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# How to use in code
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**Add using to list**
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```using MatrixCalculateLibrary;```
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using MatrixCalculateLibrary;
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## Code examples
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# Code examples
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**Create matrix(array)**
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```double[,] A = new double[3, 3]
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{
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{ 3, 0, 2 },
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{ 2, 0, -2 },
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{ 0, 1, 1 }
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};
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double[,] B = new double[3, 3]
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{
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{ 3, -1, 2 },
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{ 1, 0, 3 },
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{ 2, -1, 0 }
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};```
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double[,] A = new double[3, 3]
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{
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{ 3, 0, 2 },
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{ 2, 0, -2 },
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{ 0, 1, 1 }
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};
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double[,] B = new double[3, 3]
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{
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{ 3, -1, 2 },
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{ 1, 0, 3 },
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{ 2, -1, 0 }
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};
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In examples we will use the A and the B matrixies.
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**Matrix sum**
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```var result = BasicMatrixArithmetic.Add(a, b);```
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var result = BasicMatrixArithmetic.Add(a, b);
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or
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or
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```var result = A.Add(B);```
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var result = A.Add(B);
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**Matrix subtract**
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```var result = BasicMatrixArithmetic.Subtract(a, b);```
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var result = BasicMatrixArithmetic.Subtract(a, b);
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or
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or
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```var result = A.Subtract(B);```
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var result = A.Subtract(B);
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**Matrix inverting**
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```var result = InvertMatrixCalculator.CalculateInvertMatrix(A);```
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var result = InvertMatrixCalculator.CalculateInvertMatrix(A);
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or
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or
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```var result = A.Invert();```
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var result = A.Invert();
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**Matrix element cofactor**
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```var result = MatrixCalculator.CalculateElementCofactor(0, 0, A);```
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var result = MatrixCalculator.CalculateElementCofactor(0, 0, A);
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or
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or
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```var result = A.ElementCofactor(0, 0);```
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var result = A.ElementCofactor(0, 0);
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**Matrix transpose**
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```var result = MatrixCalculator.CalculateTransposeMatrix(A);```
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var result = MatrixCalculator.CalculateTransposeMatrix(A);
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or
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or
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```var result = A.TransposeMatrix();```
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var result = A.TransposeMatrix();
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**Matrix determinant**
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```var result = MatrixDeterminantCalculator.CalculateDeterminant(0, A);```
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var result = MatrixDeterminantCalculator.CalculateDeterminant(0, A);
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or
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or
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```var result = A.Determinant(0);```
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var result = A.Determinant(0);
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**Matrix multiply**
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```var result = MultiplyMatrixCalculator.Multiply(A, B);```
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var result = MultiplyMatrixCalculator.Multiply(A, B);
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or
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or
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```var result = A.Multiply(B);```
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var result = A.Multiply(B);
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**Matrix multiply on number**
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```var result = MultiplyMatrixCalculator.MultiplyToNumber(A, B);```
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var result = MultiplyMatrixCalculator.MultiplyToNumber(A, B);
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or
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or
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```var result = A.MultiplyToNumber(5);```
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var result = A.MultiplyToNumber(5);

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