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| 1 | +using OpenRP.Framework.Features.Commands.Attributes; |
| 2 | +using OpenRP.Framework.Shared.Chat.Enums; |
| 3 | +using OpenRP.Framework.Shared; |
| 4 | +using SampSharp.Entities.SAMP; |
| 5 | +using SampSharp.Entities; |
| 6 | +using System; |
| 7 | +using System.Collections.Generic; |
| 8 | +using System.Linq; |
| 9 | +using System.Text; |
| 10 | +using System.Threading.Tasks; |
| 11 | +using OpenRP.Framework.Features.Harvestables.Entities; |
| 12 | +using OpenRP.Framework.Shared.Chat.Extensions; |
| 13 | + |
| 14 | +namespace OpenRP.Framework.Features.Harvestables.Commands |
| 15 | +{ |
| 16 | + public class HarvestCommands : ISystem |
| 17 | + { |
| 18 | + private readonly IEnumerable<IHarvestableModel> _harvestableResources; |
| 19 | + |
| 20 | + public HarvestCommands(IEnumerable<IHarvestableModel> harvestableResources) |
| 21 | + { |
| 22 | + _harvestableResources = harvestableResources; |
| 23 | + } |
| 24 | + |
| 25 | + [ServerCommand(PermissionGroups = new string[] { "Default" }, |
| 26 | + Description = "Harvest a resource.", |
| 27 | + CommandGroups = new string[] { "Gathering" })] |
| 28 | + public void Harvest(Player player, string resource) |
| 29 | + { |
| 30 | + // Look for a harvestable provider that matches the resource name. |
| 31 | + var harvestable = _harvestableResources.FirstOrDefault(r => |
| 32 | + r.ResourceName.Equals(resource, StringComparison.OrdinalIgnoreCase)); |
| 33 | + |
| 34 | + if (harvestable != null) |
| 35 | + { |
| 36 | + // Delegate to the resource's own harvest logic. |
| 37 | + harvestable.BeginHarvest(player); |
| 38 | + } |
| 39 | + else |
| 40 | + { |
| 41 | + player.SendPlayerInfoMessage(PlayerInfoMessageType.ERROR, $"No harvestable resource found for '{resource}'."); |
| 42 | + } |
| 43 | + } |
| 44 | + |
| 45 | + [ServerCommand(PermissionGroups = new string[] { "Default" }, |
| 46 | + Description = "Harvest a resource.", |
| 47 | + CommandGroups = new string[] { "Gathering" })] |
| 48 | + public void Harvest(Player player) |
| 49 | + { |
| 50 | + IEnumerable<string> harvestable = _harvestableResources.Select(i => i.ResourceName); |
| 51 | + string options = string.Join($" {ChatColor.Yellow}OR{ChatColor.White} ", harvestable); |
| 52 | + player.SendPlayerInfoMessage(PlayerInfoMessageType.SYNTAX, $"/harvest [{options}]"); |
| 53 | + } |
| 54 | + } |
| 55 | +} |
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