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Description
Please read these quoted sections before submitting, and remove them (including this one) when you have provided what
is asked, in order to make addressing the issue easier for everyone. Thank you!Be sure to:
- Confirm the feature does not exist in the latest version of the firmware, found
HERE.
The problem I am describing is only on the compiled version of the master branch, this report is only to notify of a bug in an upcoming release (I pressume) relating to using mouse input as a joystick input.
Problem
Which problem is this feature request solving?
Provide a clear and concise description of what the problem is. For example, "I'm always frustrated when..."
When using Left Joystick (mapped to WASD) and Right Joystick (mapped to Mouse Input). Mouse input interrupts WASD joystick as a complete reset to 0,0. Requires WASD re-pressing to resume untill interrupted again.
Solution
Describe the solution you would like to see
Provide a clear and concise description of what you want to happen. Let us know about other solutions you've tried or
researched.
In order to use Mouse/Keyboard on as an example, Splatoon on Switch, the right joystick (mouse input) must not interrupt and reset the WASD keypress.
Do you plan to work on this feature yourself?
Beyond a simple yes or no, we are also willing to help with partial solutions or to refine a proof of concept, if you
are able to contribute.
I will try to triage and find why this behavior is happening, but I do not know how much time I can devote to it. Otherwise, this feature would allow mouse/keyboard on many controler only FPS-like games.