@@ -77,9 +77,9 @@ void hmatmult(Matrix A, Matrix B, Matrix C)
7777 * A *CAN* point to the same matrix as B or C.
7878 */
7979{
80- register float *a, *b, *c, *bp, *cp;
81- register float *bmax, *cmax, *cpmax;
82- register float *b32, *c00, *c03;
80+ float *a, *b, *c, *bp, *cp;
81+ float *bmax, *cmax, *cpmax;
82+ float *b32, *c00, *c03;
8383 Matrix Bt, Ct;
8484
8585 if (A == B)
@@ -159,7 +159,7 @@ void inverthomomatrix(Matrix N, Matrix M)
159159 * n = inverse of m
160160 */
161161{
162- register float *n, *m, *nmax, *C, *m3;
162+ float *n, *m, *nmax, *C, *m3;
163163
164164 nmax = &N[2 ][3 ];
165165 n = &N[0 ][0 ];
@@ -196,7 +196,7 @@ void vecmult0(float y[], float x[], Matrix M)
196196 * y = x * M, with y[3] = 0
197197 */
198198{
199- register int i, j;
199+ int i, j;
200200 float Y[3 ];
201201
202202 for (i = 0 ; i < 3 ; i++)
@@ -218,7 +218,7 @@ void vecmult(float y[], float x[], Matrix M)
218218 * y = x * M, with y[3] = 1
219219 */
220220{
221- register int i, j;
221+ int i, j;
222222 float Y[3 ];
223223
224224 for (i = 0 ; i < 3 ; i++)
@@ -241,9 +241,9 @@ void axisangletomatrix(Matrix m, float axis[], float theta)
241241 * like the coordinate axes.
242242 */
243243{
244- register float s, v, c;
245- register float * p;
246- register float a01, a02, a12, a0s, a1s, a2s, a01v, a02v, a12v;
244+ float s, v, c;
245+ float * p;
246+ float a01, a02, a12, a0s, a1s, a2s, a01v, a02v, a12v;
247247
248248 c = _cos (theta);
249249 s = _sin (theta);
@@ -584,9 +584,9 @@ void rmatmult(Matrix A, Matrix B, Matrix C)
584584 Matrix Temp1;
585585 Matrix Temp2;
586586
587- register float * a = (float *)A;
588- register float * b;
589- register float * c;
587+ float * a = (float *)A;
588+ float * b;
589+ float * c;
590590
591591 if (A == B)
592592 {
@@ -654,7 +654,7 @@ void invertrmatrix(Matrix N, Matrix M)
654654 * n = inverse of m
655655 */
656656{
657- register float *n, *m, *nmax, *C;
657+ float *n, *m, *nmax, *C;
658658
659659 nmax = &N[2 ][3 ];
660660 n = &N[0 ][0 ];
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