@@ -19,80 +19,77 @@ void CRenderTarget::u_setrt(const ref_rt& _1, const ref_rt& _2, const ref_rt& _3
1919 VERIFY (_1);
2020 dwWidth = _1->dwWidth ;
2121 dwHeight = _1->dwHeight ;
22- GLuint cnt = 0 ;
2322 GLenum buffers[3 ] = { GL_NONE };
2423 if (_1)
2524 {
26- buffers[cnt++ ] = GL_COLOR_ATTACHMENT0;
25+ buffers[0 ] = GL_COLOR_ATTACHMENT0;
2726 RCache.set_RT (_1->pRT , 0 );
2827 }
2928 if (_2)
3029 {
31- buffers[cnt++ ] = GL_COLOR_ATTACHMENT1;
30+ buffers[1 ] = GL_COLOR_ATTACHMENT1;
3231 RCache.set_RT (_2->pRT , 1 );
3332 }
3433 if (_3)
3534 {
36- buffers[cnt++ ] = GL_COLOR_ATTACHMENT2;
35+ buffers[2 ] = GL_COLOR_ATTACHMENT2;
3736 RCache.set_RT (_3->pRT , 2 );
3837 }
3938 RCache.set_ZB (zb);
4039 // RImplementation.rmNormal ();
4140 GLenum status = glCheckFramebufferStatus (GL_FRAMEBUFFER);
4241 VERIFY (status == GL_FRAMEBUFFER_COMPLETE);
43- CHK_GL (glDrawBuffers (cnt , buffers));
42+ CHK_GL (glDrawBuffers (3 , buffers));
4443}
4544
4645void CRenderTarget::u_setrt (const ref_rt& _1, const ref_rt& _2, GLuint zb)
4746{
4847 VERIFY (_1);
4948 dwWidth = _1->dwWidth ;
5049 dwHeight = _1->dwHeight ;
51- GLuint cnt = 0 ;
5250 GLenum buffers[2 ] = { GL_NONE };
5351 if (_1)
5452 {
55- buffers[cnt++ ] = GL_COLOR_ATTACHMENT0;
53+ buffers[0 ] = GL_COLOR_ATTACHMENT0;
5654 RCache.set_RT (_1->pRT , 0 );
5755 }
5856 if (_2)
5957 {
60- buffers[cnt++ ] = GL_COLOR_ATTACHMENT1;
58+ buffers[1 ] = GL_COLOR_ATTACHMENT1;
6159 RCache.set_RT (_2->pRT , 1 );
6260 }
6361 RCache.set_ZB (zb);
6462 // RImplementation.rmNormal ();
6563 GLenum status = glCheckFramebufferStatus (GL_FRAMEBUFFER);
6664 VERIFY (status == GL_FRAMEBUFFER_COMPLETE);
67- CHK_GL (glDrawBuffers (cnt , buffers));
65+ CHK_GL (glDrawBuffers (2 , buffers));
6866}
6967
7068void CRenderTarget::u_setrt (u32 W, u32 H, GLuint _1, GLuint _2, GLuint _3, GLuint zb)
7169{
7270 dwWidth = W;
7371 dwHeight = H;
74- GLuint cnt = 0 ;
7572 GLenum buffers[3 ] = { GL_NONE };
7673 if (_1)
7774 {
78- buffers[cnt++ ] = GL_COLOR_ATTACHMENT0;
75+ buffers[0 ] = GL_COLOR_ATTACHMENT0;
7976 RCache.set_RT (_1, 0 );
8077 }
8178 if (_2)
8279 {
83- buffers[cnt++ ] = GL_COLOR_ATTACHMENT1;
80+ buffers[1 ] = GL_COLOR_ATTACHMENT1;
8481 RCache.set_RT (_2, 1 );
8582 }
8683 if (_3)
8784 {
88- buffers[cnt++ ] = GL_COLOR_ATTACHMENT2;
85+ buffers[2 ] = GL_COLOR_ATTACHMENT2;
8986 RCache.set_RT (_3, 2 );
9087 }
9188 RCache.set_ZB (zb);
9289 // RImplementation.rmNormal ();
9390 GLenum status = glCheckFramebufferStatus (GL_FRAMEBUFFER);
9491 VERIFY (status == GL_FRAMEBUFFER_COMPLETE);
95- CHK_GL (glDrawBuffers (cnt , buffers));
92+ CHK_GL (glDrawBuffers (3 , buffers));
9693}
9794
9895void CRenderTarget::u_stencil_optimize (eStencilOptimizeMode eSOM)
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