@@ -1239,7 +1239,7 @@ XRayMtl::XRayMtl(BOOL loading) : mReshadeRQ(RR_None), mInRQ(RR_None) // mjm - 06
12391239 for ( int i = 0 ; i < 12 ; ++i )
12401240 stdIDToChannel[i] = -1 ;
12411241
1242- for ( i = 0 ; i < STD2_NMAX_TEXMAPS; ++i )
1242+ for (int i = 0 ; i < STD2_NMAX_TEXMAPS; ++i )
12431243 channelTypes[i] = UNSUPPORTED_CHANNEL;
12441244
12451245 ivalid.SetEmpty ();
@@ -1312,7 +1312,7 @@ RefTargetHandle XRayMtl::Clone(RemapDir &remap) {
13121312 for ( int i = 0 ; i < 12 ; ++i )
13131313 mnew->stdIDToChannel [i] = stdIDToChannel[i];
13141314
1315- for ( i = 0 ; i < STD2_NMAX_TEXMAPS; ++i )
1315+ for (int i = 0 ; i < STD2_NMAX_TEXMAPS; ++i )
13161316 mnew->channelTypes [i] = channelTypes[i];
13171317 macroRecorder->Enable ();
13181318 BaseClone (this , mnew, remap);
@@ -1952,7 +1952,7 @@ void XRayMtl::UpdateTexmaps()
19521952 }
19531953
19541954 // last do the Channel Ids from stdMat
1955- for ( i = 0 ; i < N_ID_CHANNELS; ++i ){
1955+ for (long i = 0 ; i < N_ID_CHANNELS; ++i ){
19561956 int chan = pShader->StdIDToChannel (i);
19571957 if ( chan >= 0 ) {
19581958 stdIDToChannel[i] = chan;
@@ -2232,7 +2232,8 @@ void XRayMtl::ShuffleTexMaps( Shader* newShader, Shader* oldShader )
22322232 int nNewShadeMaps = newShader->nTexChannelsSupported ();
22332233
22342234 // for each new shader map
2235- for ( int oldChan, newChan = 0 ; newChan < nNewShadeMaps; ++newChan ){
2235+ int oldChan, newChan = 0 ;
2236+ for (; newChan < nNewShadeMaps; ++newChan ){
22362237
22372238 TSTR newName = newShader->GetTexChannelInternalName (newChan);
22382239
@@ -3762,7 +3763,7 @@ IllumParams* CloneIp( IllumParams& ip )
37623763 pClone->refractAmt = ip.refractAmt ;
37633764 pClone->reflectAmt = ip.reflectAmt ;
37643765
3765- for ( i=0 ; i < STD2_NMAX_TEXMAPS; ++i )
3766+ for (int i=0 ; i < STD2_NMAX_TEXMAPS; ++i )
37663767 pClone->channels [ i ] = ip.channels [ i ];
37673768
37683769 return pClone;
@@ -4156,7 +4157,7 @@ void XRayMtl::SetupGfxMultiMaps(TimeValue t, Material *mtl, MtlMakerCallback &cb
41564157 mtl->texture .SetCount (nmaps);
41574158 if (nmaps==0 )
41584159 return ;
4159- for (i=0 ; i<nmaps; i++)
4160+ for (int i=0 ; i<nmaps; i++)
41604161 mtl->texture [i].textHandle = NULL ;
41614162 texHandleValid.SetInfinite ();
41624163 Interval valid;
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