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| 1 | +<?xml version="1.0" encoding="windows-1251" ?> |
| 2 | +<string_table> |
| 3 | + <string id="not_enough_money_actor"> |
| 4 | + <text>Not enough money</text> |
| 5 | + </string> |
| 6 | + <string id="not_enough_money_partner"> |
| 7 | + <text>The character does not have enough money</text> |
| 8 | + </string> |
| 9 | + <string id="quick_use_str_1"> |
| 10 | + <text>$$ACTION_QUICK_USE_1$$</text> |
| 11 | + </string> |
| 12 | + <string id="quick_use_str_2"> |
| 13 | + <text>$$ACTION_QUICK_USE_2$$</text> |
| 14 | + </string> |
| 15 | + <string id="quick_use_str_3"> |
| 16 | + <text>$$ACTION_QUICK_USE_3$$</text> |
| 17 | + </string> |
| 18 | + <string id="quick_use_str_4"> |
| 19 | + <text>$$ACTION_QUICK_USE_4$$</text> |
| 20 | + </string> |
| 21 | + <string id="st_activate_artefact"> |
| 22 | + <text>activate artifact</text> |
| 23 | + </string> |
| 24 | + <string id="st_attach_gl_to_rifle"> |
| 25 | + <text>attach grenade launcher to</text> |
| 26 | + </string> |
| 27 | + <string id="st_attach_scope_to_pistol"> |
| 28 | + <text>attach scope to</text> |
| 29 | + </string> |
| 30 | + <string id="st_attach_silencer_to_pistol"> |
| 31 | + <text>attach silencer to</text> |
| 32 | + </string> |
| 33 | + <string id="st_base_cost"> |
| 34 | + <text>Price</text> |
| 35 | + </string> |
| 36 | + <string id="st_community"> |
| 37 | + <text>Group:</text> |
| 38 | + </string> |
| 39 | + <string id="st_condition"> |
| 40 | + <text>Condition</text> |
| 41 | + </string> |
| 42 | + <string id="st_detach_gl"> |
| 43 | + <text>detach grenade launcher</text> |
| 44 | + </string> |
| 45 | + <string id="st_detach_scope"> |
| 46 | + <text>detach scope</text> |
| 47 | + </string> |
| 48 | + <string id="st_detach_silencer"> |
| 49 | + <text>detach silencer</text> |
| 50 | + </string> |
| 51 | + <string id="st_dress_outfit"> |
| 52 | + <text>wear suit</text> |
| 53 | + </string> |
| 54 | + <string id="st_drop"> |
| 55 | + <text>drop</text> |
| 56 | + </string> |
| 57 | + <string id="st_drop_all"> |
| 58 | + <text>drop all</text> |
| 59 | + </string> |
| 60 | + <string id="st_eat"> |
| 61 | + <text>eat</text> |
| 62 | + </string> |
| 63 | + <string id="st_kg"> |
| 64 | + <text>kg</text> |
| 65 | + </string> |
| 66 | + <string id="st_move_on_belt"> |
| 67 | + <text>attach to belt</text> |
| 68 | + </string> |
| 69 | + <string id="st_move_to_bag"> |
| 70 | + <text>move to backpack</text> |
| 71 | + </string> |
| 72 | + <string id="st_move_to_slot"> |
| 73 | + <text>move to slot</text> |
| 74 | + </string> |
| 75 | + <string id="st_no_trade_tip_1"> |
| 76 | + <text>The trader isn’t interested in items like this.</text> |
| 77 | + </string> |
| 78 | + <string id="st_no_trade_tip_2"> |
| 79 | + <text>The item is too damaged to be traded.</text> |
| 80 | + </string> |
| 81 | + <string id="st_play"> |
| 82 | + <text>play</text> |
| 83 | + </string> |
| 84 | + <string id="st_sell_item"> |
| 85 | + <text>sell item</text> |
| 86 | + </string> |
| 87 | + <string id="st_ui_armor_static"> |
| 88 | + <text>Armor condition</text> |
| 89 | + </string> |
| 90 | + <string id="st_ui_main_sensor"> |
| 91 | + <text>Radioactive contamination</text> |
| 92 | + </string> |
| 93 | + <string id="st_undress_outfit"> |
| 94 | + <text>remove suit</text> |
| 95 | + </string> |
| 96 | + <string id="st_unload_magazine"> |
| 97 | + <text>unload</text> |
| 98 | + </string> |
| 99 | + <string id="st_use"> |
| 100 | + <text>use</text> |
| 101 | + </string> |
| 102 | + <string id="st_weight"> |
| 103 | + <text>Wgt.</text> |
| 104 | + </string> |
| 105 | + <string id="ui_ammo_count"> |
| 106 | + <text>Mag. size</text> |
| 107 | + </string> |
| 108 | + <string id="ui_inv_accuracy"> |
| 109 | + <text>Accuracy</text> |
| 110 | + </string> |
| 111 | + <string id="ui_inv_ammo_pistol"> |
| 112 | + <text>Buy basic ammo for pistol (Q)</text> |
| 113 | + </string> |
| 114 | + <string id="ui_inv_ammo_rifle"> |
| 115 | + <text>Buy rifle ammo (W)</text> |
| 116 | + </string> |
| 117 | + <string id="ui_inv_bleeding"> |
| 118 | + <text>Wound healing</text> |
| 119 | + </string> |
| 120 | + <string id="ui_inv_cancel"> |
| 121 | + <text>Cancel</text> |
| 122 | + </string> |
| 123 | + <string id="ui_inv_cant_buy_item"> |
| 124 | + <text>Cannot buy weapon</text> |
| 125 | + </string> |
| 126 | + <string id="ui_inv_count_restr"> |
| 127 | + <text>Amount restrictions</text> |
| 128 | + </string> |
| 129 | + <string id="ui_inv_damage"> |
| 130 | + <text>Damage</text> |
| 131 | + </string> |
| 132 | + <string id="ui_inv_default(F5)"> |
| 133 | + <text>Default (F5)</text> |
| 134 | + </string> |
| 135 | + <string id="ui_inv_exit"> |
| 136 | + <text>Back</text> |
| 137 | + </string> |
| 138 | + <string id="ui_inv_granadelauncher_rifle"> |
| 139 | + <text>Buy underbarrel grenade launcher for rifle (D)</text> |
| 140 | + </string> |
| 141 | + <string id="ui_inv_granades_rifle"> |
| 142 | + <text>Buy underbarrel grenade launcher grenades (E)</text> |
| 143 | + </string> |
| 144 | + <string id="ui_inv_handling"> |
| 145 | + <text>Handling</text> |
| 146 | + </string> |
| 147 | + <string id="ui_inv_has"> |
| 148 | + <text>Now</text> |
| 149 | + </string> |
| 150 | + <string id="ui_inv_health"> |
| 151 | + <text>Health restoration</text> |
| 152 | + </string> |
| 153 | + <string id="ui_inv_heavy_weapons"> |
| 154 | + <text>Heavy</text> |
| 155 | + </string> |
| 156 | + <string id="ui_inv_last_buy"> |
| 157 | + <text>Buy last purchased loadout</text> |
| 158 | + </string> |
| 159 | + <string id="ui_inv_last_buy(F4)"> |
| 160 | + <text>Previous (F4)</text> |
| 161 | + </string> |
| 162 | + <string id="ui_inv_money"> |
| 163 | + <text>Money</text> |
| 164 | + </string> |
| 165 | + <string id="ui_inv_need"> |
| 166 | + <text>Required</text> |
| 167 | + </string> |
| 168 | + <string id="ui_inv_not_enought_money"> |
| 169 | + <text>Not enough money</text> |
| 170 | + </string> |
| 171 | + <string id="ui_inv_ok"> |
| 172 | + <text>OK</text> |
| 173 | + </string> |
| 174 | + <string id="ui_inv_outfit_additional_weight"> |
| 175 | + <text>Weight carried</text> |
| 176 | + </string> |
| 177 | + <string id="ui_inv_outfit_burn_protection"> |
| 178 | + <text>Ther. prot.</text> |
| 179 | + </string> |
| 180 | + <string id="ui_inv_outfit_chemical_burn_protection"> |
| 181 | + <text>Chem. prot.</text> |
| 182 | + </string> |
| 183 | + <string id="ui_inv_outfit_fire_wound_protection"> |
| 184 | + <text>Armor</text> |
| 185 | + </string> |
| 186 | + <string id="ui_inv_outfit_radiation_protection"> |
| 187 | + <text>Rad. prot.</text> |
| 188 | + </string> |
| 189 | + <string id="ui_inv_outfit_shock_protection"> |
| 190 | + <text>Elec. prot.</text> |
| 191 | + </string> |
| 192 | + <string id="ui_inv_outfit_telepatic_protection"> |
| 193 | + <text>Psy prot.</text> |
| 194 | + </string> |
| 195 | + <string id="ui_inv_outfit_wound_protection"> |
| 196 | + <text>Impact neg.</text> |
| 197 | + </string> |
| 198 | + <string id="ui_inv_power"> |
| 199 | + <text>Energy recovery</text> |
| 200 | + </string> |
| 201 | + <string id="ui_inv_preset1(F1)"> |
| 202 | + <text>Loadout 1 (F1)</text> |
| 203 | + </string> |
| 204 | + <string id="ui_inv_preset2(F2)"> |
| 205 | + <text>Loadout 2 (F2)</text> |
| 206 | + </string> |
| 207 | + <string id="ui_inv_preset3(F3)"> |
| 208 | + <text>Loadout 3 (F3)</text> |
| 209 | + </string> |
| 210 | + <string id="ui_inv_radiation"> |
| 211 | + <text>Radiation</text> |
| 212 | + </string> |
| 213 | + <string id="ui_inv_rank_restr"> |
| 214 | + <text>Rank restriction</text> |
| 215 | + </string> |
| 216 | + <string id="ui_inv_rate_of_fire"> |
| 217 | + <text>Fire rate</text> |
| 218 | + </string> |
| 219 | + <string id="ui_inv_reset_items(C)"> |
| 220 | + <text>Clear (C)</text> |
| 221 | + </string> |
| 222 | + <string id="ui_inv_rifles"> |
| 223 | + <text>Assault rifles</text> |
| 224 | + </string> |
| 225 | + <string id="ui_inv_satiety"> |
| 226 | + <text>Hunger elimination</text> |
| 227 | + </string> |
| 228 | + <string id="ui_inv_scope_rifle"> |
| 229 | + <text>Buy optical scope for rifle (S)</text> |
| 230 | + </string> |
| 231 | + <string id="ui_inv_sell_items(X)"> |
| 232 | + <text>Sell all items in backpack (X)</text> |
| 233 | + </string> |
| 234 | + <string id="ui_inv_shotguns"> |
| 235 | + <text>Rifles</text> |
| 236 | + </string> |
| 237 | + <string id="ui_inv_silencer_pistol"> |
| 238 | + <text>Buy silencer for pistol (A)</text> |
| 239 | + </string> |
| 240 | + <string id="ui_inv_silencer_rifle"> |
| 241 | + <text>Buy silencer for rifle (F)</text> |
| 242 | + </string> |
| 243 | + <string id="ui_inv_sniper_rifles"> |
| 244 | + <text>Sniper</text> |
| 245 | + </string> |
| 246 | + <string id="ui_inv_time"> |
| 247 | + <text>Time</text> |
| 248 | + </string> |
| 249 | + <string id="ui_inv_you_already_have"> |
| 250 | + <text>Already got one</text> |
| 251 | + </string> |
| 252 | + <string id="ui_st_err_gs_not_available"> |
| 253 | + <text>Online S.T.A.L.K.E.R. services are not accessible.</text> |
| 254 | + </string> |
| 255 | + <string id="ui_st_err_sb_master_server_conn_fail"> |
| 256 | + <text>Cannot connect to master server.</text> |
| 257 | + </string> |
| 258 | + <string id="ui_st_outfit_protect"> |
| 259 | + <text>Protection:</text> |
| 260 | + </string> |
| 261 | + <string id="ui_st_preset_def"> |
| 262 | + <text>Default</text> |
| 263 | + </string> |
| 264 | + <string id="ui_st_preset_stored_to"> |
| 265 | + <text>Purchased loadout saved as</text> |
| 266 | + </string> |
| 267 | + <string id="ui_total_weight"> |
| 268 | + <text>Total weight:</text> |
| 269 | + </string> |
| 270 | + <string id="st_drink"> |
| 271 | + <text>drink</text> |
| 272 | + </string> |
| 273 | + <string id="ui_inv_outfit_power_restore"> |
| 274 | + <text>Energy recovery</text> |
| 275 | + </string> |
| 276 | + <string id="st_ui_bleeding_sensor"> |
| 277 | + <text>Bleeding</text> |
| 278 | + </string> |
| 279 | + <string id="ui_inv_weight"> |
| 280 | + <text>Maximum weight</text> |
| 281 | + </string> |
| 282 | + <string id="st_ui_health_sensor"> |
| 283 | + <text>Health</text> |
| 284 | + </string> |
| 285 | + <string id="ui_ammo_types"> |
| 286 | + <text>Ammo</text> |
| 287 | + </string> |
| 288 | + <string id="ui_inv_effect_time"> |
| 289 | + <text>Duration</text> |
| 290 | + </string> |
| 291 | + <string id="ui_inv_seconds_short"> |
| 292 | + <text>sec</text> |
| 293 | + </string> |
| 294 | + <string id="ui_inv_survive_surge"> |
| 295 | + <text>Allows you to survive an emission</text> |
| 296 | + </string> |
| 297 | + <string id="st_undress_helmet"> |
| 298 | + <text>wear helmet</text> |
| 299 | + </string> |
| 300 | + <string id="st_dress_helmet"> |
| 301 | + <text>remove helmet</text> |
| 302 | + </string> |
| 303 | +</string_table> |
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