@@ -71,12 +71,12 @@ struct BoundingBox
7171 void Centroid (D3DXVECTOR3* vec) const { *vec = 0 .5f * (minPt + maxPt); }
7272 void Merge (const D3DXVECTOR3* vec)
7373 {
74- minPt.x = _min (minPt.x , vec->x );
75- minPt.y = _min (minPt.y , vec->y );
76- minPt.z = _min (minPt.z , vec->z );
77- maxPt.x = _max (maxPt.x , vec->x );
78- maxPt.y = _max (maxPt.y , vec->y );
79- maxPt.z = _max (maxPt.z , vec->z );
74+ minPt.x = std::min (minPt.x , vec->x );
75+ minPt.y = std::min (minPt.y , vec->y );
76+ minPt.z = std::min (minPt.z , vec->z );
77+ maxPt.x = std::max (maxPt.x , vec->x );
78+ maxPt.y = std::max (maxPt.y , vec->y );
79+ maxPt.z = std::max (maxPt.z , vec->z );
8080 }
8181 D3DXVECTOR3 Point (int i) const
8282 {
@@ -286,7 +286,7 @@ class FixedConvexVolume
286286 Fvector tmp_point = view_frustum_rays[i].P ;
287287
288288 tmp_dist = light_cuboid_polys[align_planes[p]].plane .classify (tmp_point);
289- min_dist = _min (tmp_dist, min_dist);
289+ min_dist = std::min (tmp_dist, min_dist);
290290 }
291291
292292 Fvector shift = light_cuboid_polys[align_planes[p]].plane .n ;
@@ -747,8 +747,8 @@ D3DXVECTOR2 BuildTSMProjectionMatrix_caster_depth_bounds(D3DXMATRIX& lightSpaceB
747747 {
748748 s_casters[c].getpoint (e, pt);
749749 pt = wform (minmax_xform, pt);
750- min_z = _min (min_z, pt.z );
751- max_z = _max (max_z, pt.z );
750+ min_z = std::min (min_z, pt.z );
751+ max_z = std::max (max_z, pt.z );
752752 }
753753 }
754754 return D3DXVECTOR2 (min_z, max_z);
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