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| 1 | +TITLE: X-Ray 1.6 build instructions |
| 2 | + |
1 | 3 | By default, all libraries mentioned below (except Windows/DirectX SDK) are assumed to be in the directory |
2 | 4 | defined by XRAY_16X_LIBS environment variable (set this by going to System, then going to Advanced system |
3 | 5 | settings and then clicking on Environmental Variables). |
4 | 6 |
|
5 | 7 | To build X-Ray Engine you'll need following libraries: |
6 | | - * OpenAutomate: https://developer.nvidia.com/openautomate |
7 | | - * NVAPI: https://developer.nvidia.com/nvapi |
8 | | - * libjpeg: http://sourceforge.net/projects/libjpeg |
9 | | - - Use "jpeg" as project root directory name for compatibility with CxImage |
10 | | - * zlib: http://zlib.net |
11 | | - * BugTrap: https://github.com/nitrocaster/BugTrap |
12 | | - * FreeImage: http://freeimage.sourceforge.net |
13 | | - * FreeMagic |
14 | | - * libogg-1.1.4: http://xiph.org/downloads |
15 | | - * libtheora-1.1.1: http://xiph.org/downloads |
16 | | - * libvorbis-1.2.3: http://xiph.org/downloads |
17 | | - * Autodesk Maya 2008/2009 SDK |
18 | | - * Autodesk 3DS Max 6.0 SDK |
19 | | - * Windows SDK: http://www.microsoft.com/en-us/download/details.aspx?id=8279 |
20 | | - * DirectX SDK June 2010: http://www.microsoft.com/en-us/download/details.aspx?id=6812 |
21 | | - - replace dxguid.lib with the one from Windows SDK |
22 | | - (for DirectPlay GUIDs) |
| 8 | +* OpenAutomate: https://developer.nvidia.com/openautomate |
| 9 | +* NVAPI: https://developer.nvidia.com/nvapi |
| 10 | +* libjpeg: http://sourceforge.net/projects/libjpeg |
| 11 | + - Use "jpeg" as project root directory name for compatibility with CxImage |
| 12 | +* zlib: http://zlib.net |
| 13 | +* BugTrap: https://github.com/nitrocaster/BugTrap |
| 14 | +* FreeImage: http://freeimage.sourceforge.net |
| 15 | +* FreeMagic |
| 16 | +* libogg-1.1.4: http://xiph.org/downloads |
| 17 | +* libtheora-1.1.1: http://xiph.org/downloads |
| 18 | +* libvorbis-1.2.3: http://xiph.org/downloads |
| 19 | +* Autodesk Maya 2008/2009 SDK |
| 20 | +* Autodesk 3DS Max 6.0 SDK |
| 21 | +* Windows SDK: http://www.microsoft.com/en-us/download/details.aspx?id=8279 |
| 22 | +* DirectX SDK June 2010: http://www.microsoft.com/en-us/download/details.aspx?id=6812 |
| 23 | + - replace dxguid.lib with the one from Windows SDK |
| 24 | + (for DirectPlay GUIDs) |
23 | 25 |
|
24 | 26 | You can download all these libraries (except Windows/DirectX SDK) with compiled binaries here: |
25 | 27 | https://dl.dropboxusercontent.com/u/63973281/dev/xray/xray-16-libraries.7z |
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