@@ -71,7 +71,7 @@ void CRenderTarget::phase_bloom()
7171 u32 Offset;
7272
7373 // Targets
74- u_setrt (rt_Bloom_1,NULL , NULL , NULL ); // No need for ZBuffer at all
74+ u_setrt (rt_Bloom_1, 0 , 0 , 0 ); // No need for ZBuffer at all
7575 // RImplementation.rmNormal();
7676
7777 // Clear - don't clear - it's stupid here :)
@@ -187,12 +187,12 @@ void CRenderTarget::phase_bloom()
187187 RCache.set_Geometry (g_bloom_build);
188188
189189 // P0
190- u_setrt (rt_Bloom_2,NULL , NULL , NULL ); // No need for ZBuffer at all
190+ u_setrt (rt_Bloom_2, 0 , 0 , 0 ); // No need for ZBuffer at all
191191 RCache.set_Element (s_bloom->E [3 ]);
192192 RCache.Render (D3DPT_TRIANGLELIST, Offset, 0 , 4 , 0 , 2 );
193193
194194 // P1
195- u_setrt (rt_Bloom_1,NULL , NULL , NULL ); // No need for ZBuffer at all
195+ u_setrt (rt_Bloom_1, 0 , 0 , 0 ); // No need for ZBuffer at all
196196 RCache.set_Element (s_bloom->E [4 ]);
197197 RCache.Render (D3DPT_TRIANGLELIST, Offset, 0 , 4 , 0 , 2 );
198198 }
@@ -271,7 +271,7 @@ void CRenderTarget::phase_bloom()
271271 Fvector4 w0, w1;
272272 float kernel = ps_r2_ls_bloom_kernel_g;
273273 CalcGauss_wave (w0, w1, kernel, kernel / 3 .f , ps_r2_ls_bloom_kernel_scale);
274- u_setrt (rt_Bloom_2,NULL , NULL , NULL ); // No need for ZBuffer at all
274+ u_setrt (rt_Bloom_2, 0 , 0 , 0 ); // No need for ZBuffer at all
275275 RCache.set_Element (s_bloom->E [1 ]);
276276 RCache.set_ca (" weight" , 0 , w0);
277277 RCache.set_ca (" weight" , 1 , w1);
@@ -351,7 +351,7 @@ void CRenderTarget::phase_bloom()
351351 Fvector4 w0, w1;
352352 float kernel = ps_r2_ls_bloom_kernel_g * float (Device.dwHeight ) / float (Device.dwWidth );
353353 CalcGauss_wave (w0, w1, kernel, kernel / 3 .f , ps_r2_ls_bloom_kernel_scale);
354- u_setrt (rt_Bloom_1,NULL , NULL , NULL ); // No need for ZBuffer at all
354+ u_setrt (rt_Bloom_1, 0 , 0 , 0 ); // No need for ZBuffer at all
355355 RCache.set_Element (s_bloom->E [2 ]);
356356 RCache.set_ca (" weight" , 0 , w0);
357357 RCache.set_ca (" weight" , 1 , w1);
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