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Commit e762d26

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Pavel Kovalenko
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Update tasks.
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doc/design/tasks.txt

Lines changed: 4 additions & 3 deletions
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@@ -58,11 +58,13 @@ nitrocaster: Pavel Kovalenko
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state cannot be found, so renderer creates it over and over.
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Link ref: http://msdn.microsoft.com/en-us/library/windows/desktop/bb205036(v=vs.85).aspx
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+ D3D11Shader.h from DirectX SDK conflicts with one from Windows SDK
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- when d3d compiler fails to compile some shader, it displays message
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"Your video card doesn't meet game requirements ..." even if GPU actually meets game requirements (feature level)
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- physics
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- falling actor can continue being in falling state under specific conditions
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- plugins
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+ fix LW and Max exporters (seem to be broken by GSC)
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- update plugins for new Max/Maya versions
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- update plugins for new 3DS Max versions
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- improvements
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- multiplayer
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- use GSC server instead of GameSpy one
@@ -85,8 +87,7 @@ nitrocaster: Pavel Kovalenko
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- render
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- FXAA
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- glow material doesn't cast shadows (causes artefacts on actor shadow)
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- disable accel when falling (more realistic)
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- multiplayer weather: misplaced rainy/cloudy
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- consider disabling accel when falling (more realistic)
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- log messages
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- fix log messages format (normally, the 'color' character should be followed by a space)
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