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xrRender/SH_Atomic.h: vertex shader rename (vs->sh)
1 parent 5708cd2 commit e9e25dc

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13 files changed

+23
-23
lines changed

13 files changed

+23
-23
lines changed

src/Layers/xrRender/ResourceManager_Resources.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -182,7 +182,7 @@ SVS* CResourceManager::_CreateVS(LPCSTR _name)
182182
m_vs.insert(std::make_pair(_vs->set_name(name), _vs));
183183
if (0 == xr_stricmp(_name, "null"))
184184
{
185-
_vs->vs = nullptr;
185+
_vs->sh = nullptr;
186186
return _vs;
187187
}
188188

src/Layers/xrRender/SH_Atomic.cpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -28,7 +28,7 @@
2828

2929
///////////////////////////////////////////////////////////////////////
3030
// SVS
31-
SVS::SVS() : vs(0)
31+
SVS::SVS() : sh(0)
3232
#if defined(USE_DX10) || defined(USE_DX11)
3333
// ,signature(0)
3434
#endif // USE_DX10
@@ -44,9 +44,9 @@ SVS::~SVS()
4444
#endif
4545

4646
#ifdef USE_OGL
47-
CHK_GL(glDeleteProgram(vs));
47+
CHK_GL(glDeleteProgram(sh));
4848
#else
49-
_RELEASE(vs);
49+
_RELEASE(sh);
5050
#endif
5151
}
5252

src/Layers/xrRender/SH_Atomic.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -27,9 +27,9 @@ typedef resptr_core<SInputSignature, resptr_base<SInputSignature>> ref_input_sig
2727
struct ECORE_API SVS : public xr_resource_named
2828
{
2929
#ifdef USE_OGL
30-
GLuint vs;
30+
GLuint sh;
3131
#else
32-
ID3DVertexShader* vs;
32+
ID3DVertexShader* sh;
3333
#endif
3434
R_constant_table constants;
3535
#if defined(USE_DX10) || defined(USE_DX11)

src/Layers/xrRender/r__dsgraph_build.cpp

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -126,15 +126,15 @@ void D3DXRenderBase::r_dsgraph_insert_dynamic(dxRender_Visual* pVisual, Fvector&
126126
auto &map = mapMatrixPasses[sh->flags.iPriority / 2][iPass];
127127

128128
#ifdef USE_OGL
129-
auto &Nvs = map[pass.vs->vs];
129+
auto &Nvs = map[pass.vs->sh];
130130
auto &Ngs = Nvs[pass.gs->sh];
131131
auto &Nps = Ngs[pass.ps->sh];
132132
#elif defined(USE_DX10) || defined(USE_DX11)
133133
auto &Nvs = map[&*pass.vs];
134134
auto &Ngs = Nvs[pass.gs->sh];
135135
auto &Nps = Ngs[pass.ps->sh];
136136
#else
137-
auto &Nvs = map[pass.vs->vs];
137+
auto &Nvs = map[pass.vs->sh];
138138
auto &Nps = Nvs[pass.ps->sh];
139139
#endif
140140

@@ -273,15 +273,15 @@ void D3DXRenderBase::r_dsgraph_insert_static(dxRender_Visual* pVisual)
273273
auto &map = mapNormalPasses[sh->flags.iPriority / 2][iPass];
274274

275275
#ifdef USE_OGL
276-
auto &Nvs = map[pass.vs->vs];
276+
auto &Nvs = map[pass.vs->sh];
277277
auto &Ngs = Nvs[pass.gs->sh];
278278
auto &Nps = Ngs[pass.ps->sh];
279279
#elif defined(USE_DX10) || defined(USE_DX11)
280280
auto &Nvs = map[&*pass.vs];
281281
auto &Ngs = Nvs[pass.gs->sh];
282282
auto &Nps = Ngs[pass.ps->sh];
283283
#else
284-
auto &Nvs = map[pass.vs->vs];
284+
auto &Nvs = map[pass.vs->sh];
285285
auto &Nps = Nvs[pass.ps->sh];
286286
#endif
287287

src/Layers/xrRenderDX10/dx10R_Backend_Runtime.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -484,13 +484,13 @@ IC void CBackend::ApplyVertexLayout()
484484
ICF void CBackend::set_VS(ref_vs& _vs)
485485
{
486486
m_pInputSignature = _vs->signature->signature;
487-
set_VS(_vs->vs, _vs->cName.c_str());
487+
set_VS(_vs->sh, _vs->cName.c_str());
488488
}
489489

490490
ICF void CBackend::set_VS(SVS* _vs)
491491
{
492492
m_pInputSignature = _vs->signature->signature;
493-
set_VS(_vs->vs, _vs->cName.c_str());
493+
set_VS(_vs->sh, _vs->cName.c_str());
494494
}
495495

496496
IC bool CBackend::CBuffersNeedUpdate(

src/Layers/xrRenderDX10/dx10ResourceManager_Resources.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -143,7 +143,7 @@ SVS* CResourceManager::_CreateVS(LPCSTR _name)
143143
SVS* _vs = new SVS();
144144
_vs->dwFlags |= xr_resource_flagged::RF_REGISTERED;
145145
m_vs.insert(std::make_pair(_vs->set_name(name), _vs));
146-
//_vs->vs = NULL;
146+
//_vs->sh = NULL;
147147
//_vs->signature = NULL;
148148
if (0 == xr_stricmp(_name, "null"))
149149
{

src/Layers/xrRenderDX9/dx9R_Backend_Runtime.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -243,7 +243,7 @@ ICF void CBackend::set_CullMode(u32 _mode)
243243
}
244244
}
245245

246-
ICF void CBackend::set_VS(ref_vs& _vs) { set_VS(_vs->vs, _vs->cName.c_str()); }
246+
ICF void CBackend::set_VS(ref_vs& _vs) { set_VS(_vs->sh, _vs->cName.c_str()); }
247247
IC void CBackend::set_Constants(R_constant_table* C)
248248
{
249249
// caching

src/Layers/xrRenderGL/glR_Backend_Runtime.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -322,7 +322,7 @@ ICF void CBackend::set_CullMode(u32 _mode)
322322

323323
ICF void CBackend::set_VS(ref_vs& _vs)
324324
{
325-
set_VS(_vs->vs, _vs->cName.c_str());
325+
set_VS(_vs->sh, _vs->cName.c_str());
326326
}
327327

328328
IC void CBackend::set_Constants(R_constant_table* C)

src/Layers/xrRenderPC_GL/glResourceManager_Resources.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -215,8 +215,8 @@ SVS* CResourceManager::_CreateVS(LPCSTR _name)
215215
FS.r_close(file);
216216

217217
// Select target
218-
_vs->vs = glCreateShader(GL_VERTEX_SHADER);
219-
void* _result = &_vs->vs;
218+
_vs->sh = glCreateShader(GL_VERTEX_SHADER);
219+
void* _result = &_vs->sh;
220220
HRESULT const _hr = GEnv.Render->shader_compile(name, (DWORD const*)data, size, nullptr, nullptr, NULL, _result);
221221

222222
VERIFY(SUCCEEDED(_hr));

src/Layers/xrRenderPC_R1/FStaticRender.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -783,7 +783,7 @@ static HRESULT create_shader(LPCSTR const pTarget, DWORD const* buffer, u32 cons
783783
else if (pTarget[0] == 'v')
784784
{
785785
SVS* svs_result = (SVS*)result;
786-
_result = HW.pDevice->CreateVertexShader(buffer, &svs_result->vs);
786+
_result = HW.pDevice->CreateVertexShader(buffer, &svs_result->sh);
787787
if (!SUCCEEDED(_result))
788788
{
789789
Log("! VS: ", file_name);

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