We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 3e02daf commit f33a755Copy full SHA for f33a755
res/gamedata/shaders/gl/accum_mask.vs
@@ -0,0 +1,10 @@
1
+#include "common.h"
2
+
3
+out gl_PerVertex { vec4 gl_Position; };
4
5
+layout(location = POSITION) in float4 P;
6
7
+void main ()
8
+{
9
+ gl_Position = mul ( m_WVP, P );
10
+}
0 commit comments