-
-
Notifications
You must be signed in to change notification settings - Fork 484
Changes
Xottab_DUTY edited this page Jan 13, 2021
·
38 revisions
Most recent changes are listed first.
BE AWARE! This is outdated changes list! If you can help with filling this page, please participate.
-
2a91825HQ Geometry by Shoker -
8ed36aeExported bit and FFI to script engine -
8fa8982New script bindings dumper (run game with-dump_bindingsparameter to execute dumper)XXX: add link to feature description
-
2acea69Deletedlua_helpconsole command (along with the related script engine function) -
b94f18c*Luabind updated to v0.9.1 (OpenXRay/luabind-deboostified) -
84f3b8aEngine doesn't convert command line to lowercase -
5c4770b*LuaJIT updated to v2.1.0-beta3 (OpenXRay/LuaJIT) -
24130ebRemoved virtual memory size check -
ab829e1Deleted parental control check
Some technical changes that may be interesting.
-
c8eae93,7b87b2c64-bit fixesXXX: insert more fixes here
-
c289feeObtaining CPU information was rewritten to C++ instead of ASM -
7de32efAdded support for screenshot feature in DX9 window mode -
28261db,0e56552Desktop cursor is confined by game window client space when game cursor is hidden -
a175012Engine doesn't scan directories with.xrignorefile -
3964dceSwitched to GSC GameSpy server (gamegsc.com) -
12cebe5When running the game in windowed mode, in-game cursor position matches desktop cursor position
Bugs, that were affecting the gameplay.
-
d243af2,42ac33eFixed quick changing of target slot restarts animation of hiding -
8fb4797Fixed incorrect zoom after attaching 'custom' scope to the weapon -
f2d6cb8Corrected zooming in/out command handler -
b4c412f0Fixed incorrect ammotype changing -
6cebfa2Removed flickering after game item usage -
5e59f8fFixed disappearing grenade -
e9c867fFixed Lookout feature starts working incorrectly if user tries to activate both lookouts simultaneously -
705040fFixed detector holds active state after it was dropped -
705040f,940bdb2Fixed incorrect weapon weight calculation -
449c91aFixed inversion of cartridges' order when switching to grenade mode -
2a91825Crows fixes by Sin! -
f97093bFix incorrect npc's memory loading. -
3ba633f,e270edfFix camera glitch when reloading or strafing -
b47a3e9Fix by SkyLoader: reload effector works not every time -
0c34678HangingLamp fix by SkyLoader -
c5cbc9eCDestroyablePhysicsObject: Fix incorrect type passed to GameObject::eDeath callback -
2b2a60b,9d13453Memory leak in render resource managers -
169b901'Ding' sounds caused by Alt+key combinations in window mode -
e8f39efBlurred text on R4 -
34ad8a8Crash due to null pointer dereference when runningg_killcommand in disconnected state -
3373816Crash due to R_ASSERT failure when trying to stop inactive script profile timer -
4dc7572Incorrect name of exported script function -
90a9f54Incorrect bullet manager time factor rounding (caused crash when using small time factor) -
f0109a3Recursive crash inxrDebug::backend -
5ee7d8bCrash due to R_ASSERT failure inCUILines::GetColorFromText(had been used to crash multiplayer clients) -
9097307Crash due to a stack overflow when indexing large directory trees -
1ef11cfCrash due to a buffer overflow when command line length exceeds 511 -
99de510Potential buffer overflow inxrGameSpyServer::OnMessage -
ed73deaComparing values of different enum types indxUIRender::StartPrimitive -
6747a19VertexCache default constructor doesn't initialize object -
fea2c63Potential buffer over-read inCPHShell::ResetCallbacksRecursive -
e1f1afeIncorrect weather button order in MP voting dialog
These bugs could lead to crashes, memory leaks or some other pure technical issues.
-
08a7396Incorrect argument order in call toxrSASH::OnConsoleInvalidSyntax -
43536dc,a5525d2,c611d5f,2055b8d,976b434,7dc1f10,d00065bPotential stack overflow -
0f8835fIncorrectSBoneShapevalidation -
ebcc62b,2aa3eb1Incorrect format string -
e8d6c17,3a788d0,878cec4Missing format string argument cast -
8b67bb5Missing check in cylinder validation function -
7d053dcPotential stack frame corruption inCConsole::ExecuteCommand -
631faddInactualCUIGameCustomstatics could potentially remain unremoved -
2d152f8Incorrect depth stencil initialization indx10StateUtils::ValidateState
-
e1fa93fUI core moved toxrUICoredynamic library -
7f8af89cryptoreplaced withCrypto++ -
3f12bb1xrXMLParsermerged intoxrCore -
e1fa93fAI navigation core moved toxrAICoredynamic library -
7b18fa2New modulexrRenderGLfor OpenGL renderer -
cb4b496,c6f1ada,6e9d982OpenSSL is linked as external dynamic library,cryptomerged intoxrCore -
7ae37de,c83bc23Script engine code moved toxrScriptEnginedynamic library -
a4a74e1Plugins usexrCoreinstead of deletedxrCoreStatic -
cdd6c53xrCPU_Pipemerged intoxrCore
Home
English
- Русский
- Українська
- Беларуская
- Polski
- Český