@@ -259,23 +259,23 @@ void CP2SMPlusPlusPlugin::Unload(void)
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// Turn every ConVar/ConCommand back to normal.
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Log (INFO, true , " Reverting changed ConVars and ConCommands..." );
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+ // NPC's will move jankly again.
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Log (INFO, true , " cl_localnetworkbackdoor..." );
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if (ConVar* lnbCVar = g_pCVar->FindVar (" cl_localnetworkbackdoor" ))
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- lnbCVar->SetValue (0 );
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+ lnbCVar->SetValue (1 );
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- // Remove the cheat flag on r_drawscreenoverlay and enable it by default to allow maps to easily display screen overlays .
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+ // Cheats flag readded, disabled .
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Log (INFO, true , " r_drawscreenoverlay..." );
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if (ConVar* screenCVar = g_pCVar->FindVar (" r_drawscreenoverlay" ))
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{
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- screenCVar->RemoveFlags (FCVAR_CHEAT);
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- screenCVar->SetValue (1 );
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+ screenCVar->AddFlags (FCVAR_CHEAT);
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+ screenCVar->SetValue (0 );
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}
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- // Make switching between players in splitscreen when testing easier by removing
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- // the need for cheats to change the current player under control.
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+ // Need cheats to switch again.
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Log (INFO, true , " in_forceuser..." );
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if (ConVar* ifuCVar = g_pCVar->FindVar (" in_forceuser" ))
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- ifuCVar->RemoveFlags (FCVAR_CHEAT);
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+ ifuCVar->AddFlags (FCVAR_CHEAT);
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Log (INFO, true , " Unregistering ConVars and ConCommands..." );
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ConVar_Unregister ();
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