You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Check out our [issues](https://github.com/Overload-Technologies/Overload/issues) and [pull requests](https://github.com/Overload-Technologies/Overload/pulls) to learn more about what's coming next!
53
53
54
+
# Quick Start (TL;DR)
55
+
*Assuming you are on Windows, have Visual Studio 2022 installed, and have about 5 minutes to spare!*
56
+
1. Clone Overload
57
+
2. Inside of the repository folder, run `OpenInVisualStudio.bat`
58
+
3. Build the project, voilà!
59
+
60
+
-**⭐ Bonus:** get one of Overload's [sample projects](https://github.com/Overload-Technologies/Overload/wiki/Sample-Projects)!
61
+
-**✨ Extra Bonus:** check-out the [documentation](https://github.com/Overload-Technologies/Overload/wiki).
62
+
63
+
More in-depth guide on getting started available [here](#getting-started).
64
+
65
+
In a rush? [Get the latest release](https://github.com/Overload-Technologies/Overload/releases)!
66
+
54
67
# Architecture
55
68
Overload is divided into 11 modules: 9 libraries (SDK), and 2 executables (Applications).
56
69
@@ -72,11 +85,11 @@ Overload applications use the Overload SDK to operate.
72
85
-`OvGame`: A data-driven executable for any game built with Overload.
0 commit comments