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Releases: OwenTheProgrammer/BeatMapEvaluator

Version 0.21

01 Jan 01:28
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Version 0.21 Pre-release
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Dumb error

  • The report system now reports all the difficulties that have an error :/
  • The swings per second precisions have been updated to 1/6 dot and 1/5 slider
  • The ExportReport function doesnt make a file if every diff passes

Version 0.2

01 Jan 00:06
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Version 0.2 Pre-release
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Pretty big update to everything in general.

  • Does slider evaluation for swings/second
  • Manages wall-note intersection way better than it did before
  • Added an icon when I was bored
  • Overall slight performance inprovement
  • Less loading errors

Version 0.13

01 Nov 12:35
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Version 0.13 Pre-release
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  • Better structured code for the most part
  • Better performance
  • WAY less ram usage
  • More threads allocated in queue
  • less sleep on my part

Version 0.12

01 Nov 05:02
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Version 0.12 Pre-release
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  • Added Drap-and-Drop to the queue
  • Removed blocking throw exception
  • Changed processing loop to keep evaluating difficulties if one failed
  • Open folder can now work with the map folder itself, A folder containing map folders / zip files.
  • Added Evaluate .zip

image

Version 0.11

31 Oct 04:40
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Version 0.11 Pre-release
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Added output to error buffer in "reports" folder, fixed pepega UI offset where mods would.. just forget about it lol

Version 0.1

31 Oct 01:18
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Version 0.1 Pre-release
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Alright I have built most of the scaffolding to this project now, everything seems to be working so far.

image
Each map in the queue will have a colour beside it. Green means the ranking passed, red means it failed, purple means there has been an error while evaluating... sigh. Each of the difficulties have the same strip when selecting the map from the queue.