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Optimize/animation 优化Animation为链式调用 #118
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终于是写完了……
调用很简单,先对要调用的
Animatable
控件使用Animate() \ LoopAnimate()
拓展方法,第一个是只执行一次,第二个是循环执行,然后就可以尽情的添加动画了
有些动画有
xxxTo()
和xxxFromTo()
两种格式,第一个是指定变化到哪,第二个是指定从哪变化到哪,别用错了(一些例子:
其中可以选择不丢弃
RunAsync()
返回的变量,这样你会活得一个AnimationChain
,这样就可以调用AnimationChain
里的Cancel()
方法来取消动画