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Firstly, I am very sorry for the late response to this. I usually get email notifications but seemed to have missed this one.

To answer your first question, the reason you're seeing a value of 1.2 pixels/voxels is that we take the log of the voxel radius so it's actually log(R), or to get the actual voxel radius back you do 10**(log(R)).

Regarding your second point, the size of the voxels should be included with the tomography image you're analyzing. It's usually something between 1 to 10 um per voxel. Note that this number is the length of one side of a voxel. Basically, if you are able to inscribe a sphere with a radius of 10 voxels, and your voxel size 5 um, then the actual sphere size…

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@OhmFF
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@jgostick
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