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Start Resource download after player has joined #86

@oeze

Description

@oeze

Is your feature request related to a problem? Please describe.

The plugin is a great solution for having different resources for different worlds. When a player enters into the new world the plugin automatically downloads the new resource pack. However, if that player logs out while in the world and then logs back in. That player no longer has that resource pack. They have to exit that world and rejoin though a portal or by teleporting. Maybe this is already a feature but I cant seem to get it going through the config.yml

Describe the solution you'd like

It would be nice if there was a check to see if the player was already in the world assigned to the resource pack. Then force a download if the player did not already have the resource pack. Or just keep the pack installed all the time and just disable when not in the assigned world.

Describe alternatives you've considered

I use perworldplugin it does something similar by only allowing certain plugins to work in certain worlds. Such as LifeSteal. LifeSteal has it's own resources that stay downloaded weather or not LifeSteal is enabled on a certain world.

Additional context

No response

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