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bugsomething isn't working in the intended waysomething isn't working in the intended way
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I would like to be able to work on the Vulkan migration steps. But am running into issues where I can't get to opening the vulkan window
When running zig build run with
pub var vulkanTestingWindow: bool = true;Results in this output:
zig build run
[info]: Starting game client with version 0.1.0-dev
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Couldn't rename thread: Unsupported
[error]: Vulkan is not supported. Please update your drivers if you want to keep playing Cubyz in the future.
[error]: GLFW Error(65543): Requested OpenGL version 4.6, got version 2.1
thread 37502695 panic: Failed to create GLFW window
I suspect that the issue is due to this line in build.zig
exe.addRPath(.{.cwd_relative = "/usr/local/GL/lib"});Of which, the /usr/local/GL/lib path doesnt exist for me.
Is there a library that is expected to be installed here?
If so. I would be happy to install and test - then add some error handling to the build script for macos, with instructions for users to install xyz library.
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bugsomething isn't working in the intended waysomething isn't working in the intended way