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Crop Mechanics #2849

@ikabod-kee

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@ikabod-kee

Description

Putting this here so it can be discussed!


The following describes a generic crop.

Growth:

  • The crop has many stages of growth. It has a random chance to grow every minute (chance is dependent on soil)
  • It has a chance of sucking moisture from the soil it's planted on every minute (chance is dependent on crop)
  • The crop will only grow during the day and needs sunlight.
  • The crop can grow under glass (so greenhouses can exist!)

Soil Mechanics:

  • The crop can be planted on any soil type.
  • The crop can still suck moisture after maturing.
  • You cannot replace the soil without breaking the crop.

Soil Types:

  • Mud: Most efficient soil. Transforms into Soil.
  • Soil: Medium efficiency soil. Transforms into Dirt.
  • Dirt. Low efficiency soil. Allows crops to wither.
  • Clay: Medium efficiency soil. Allows crops to wither. It will wither faster due to its efficiency.
  • Aerosoil: Low efficiency soil. Allows growth without sunlight. Allows crops to wither.
  • Permafrost: Very low efficiency. Allows crops to wither.

Withering Mechanics:

  • If a mature crop is on a soil block that allows withering, the next time it grows, it will begin to visibly wilt.
  • There are multiple stages of wilting. Only the final few stages will prevent a successful harvest.

Harvesting:

  • Crops can be harvested slowly by hand, or efficiently by sickle. (Or you can break the block under it by shover)
  • Mature crops will yield 2-3 crops and 0-2 seeds.

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