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- The plugin should be enabled by default. However, double-check that it is enabled in the **Plugins** menu within Unreal Engine.
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<img src="images/guide_images/plugin_enabled.png" alt="The Vertex Lighting Plugin being enabled" width="400">
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<p style="color:#4F7942;"> <b>[💡Dependencies] This plugin depends on the <i>MeshPainting</i> plugin. The MeshPainting plugin is used to paint the icons of the vertex light actors to match their light color or ambient color.</b> </p>
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## How to Use
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### **VertexLighting_Light**
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The `VertexLighting_Light` adds a static or dynamic vertex light to your scene.
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<p style="color:#0F52BA;"> <b>[🗒️NOTE] `VertexLighting_Light` is not considered relevant for Level Bounds.</b> </p>
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<p style="color:#0F52BA;"> <b>[🗒️NOTE] <i>VertexLighting_Light</i> is not considered relevant for Level Bounds.</b> </p>
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<img src="images/actor_icons/Light.png" alt="The icon of the VertexLighting_Light" width="200">
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#### Default Settings:
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- **Light Color**: Color of the light.
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- *Default*: Hex sRGB - FFFFFFFF | *Type*: Linear Color
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<p style="color:#E1C16E;"> <b>[⚠️WARNING] Overridden by color curves for `VertexLighting_Light_Animated`.</b> </p>
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<p style="color:#E1C16E;"> <b>[⚠️WARNING] Overridden by color curves for <i>VertexLighting_Light_Animated</i>.</b> </p>
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- **Brightness**: Light intensity.
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- *Default*: 10x | *Type*: Float | *Range*: 0.0-100.0
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<p style="color:#E1C16E;"> <b>[⚠️WARNING] Overridden by color curves for `VertexLighting_Light_Animated`.</b> </p>
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<p style="color:#E1C16E;"> <b>[⚠️WARNING] Overridden by color curves for <i>VertexLighting_Light_Animated</i>.</b> </p>
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- **Influence Radius**: Radius of the light's influence.
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- *Default*: 300cm | *Type*: Float | *Range*: 0.0-Infinite
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- **Influence to Normal**: Controls how directional the vertex light should be, on a percentage basis. 0% makes the light completely non-directional, while 100% makes it fully directional.
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### **VertexLighting_Light_Animated**
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The `VertexLighting_Light_Animated` adds a static or dynamic vertex light with a color curve to your scene.
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<p style="color:#0F52BA;"> <b>[🗒️NOTE] The `VertexLighting_Light_Animated` inherits from `VertexLighting_Light`.</b> </p>
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<p style="color:#0F52BA;"> <b>[🗒️NOTE] The <i>VertexLighting_Light_Animated</i> inherits from <i>VertexLighting_Light</i>.</b> </p>
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<img src="images/actor_icons/Light_Animated.png" alt="The icon of the VertexLighting_Light_Animated" width="200">
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