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Hey! Sorry for the problem! This will be a bit difficult to debug on my end as I dont have any M-chip macs, but I will try my best
Can you send what your FunctionalitySettings in the Truetrace Settings menu look like? sent an image for what I mean
I see... that is a problem as I dont have a way to directly test on arm chips that I know of...
and yeah the purple materials in scene view is expected, as the materials used are BIRP materials, so show up incorrectly for hdrp scene view, it shouldnt affect truetrace at all tho
I will continue to try to look into it but my options are limited
Hi, is anyone the same issue that me ?
I run it in with the default HDRP template project on 2022.3.62f1 on arm mac.
steps to reproduce :
After the import, the gameview remains purple, like if there was an issue on a material.
And then when i press the unity play button,
i get that
thanks
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