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mckee14 edited this page Jun 5, 2021
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The Compendium Packages can be found via the menu (1) and contain everything your DSA modules provide you with. The contents are organized by categories:
- Actor, Item, Scene, JournalEntry, Macro, RollTable, Playlist
![Compendiums] (https://user-images.githubusercontent.com/80099175/112984187-e0d5e680-915e-11eb-8235-fd107c6f3b14.png)
At the top of the bar there are 2 buttons:
- Compendium: This allows you to create compendiums to store your own content. (See Create your own content).
- Library: All DSA compendiums can be searched here. The search offers tabs (3), a search field (4) and checklists (5) so that finding the content is easy and fast.
- the entries are so called compendiums to a certain topic (ex. compendium: equipment).
- in brackets below the compendium is written from which module the compendium comes from.
- a lock behind it means that it is write-protected. This write-protection can be deactivated, but individual changes would be overwritten every time the module is updated.
Everything from the compendium can then be used directly in the game via the following ways:
- drag and drop: much can be dragged and dropped directly into the game. 1.1: Ex: Drag species to new actor:
- import: Import actively adds the entries to your world: 2.1. open compendium by clicking on the name 2.2. right click on the entry and then Import entry!
- you will find it in under the respective menu item. This is useful to Create own content
de | en
Character
Game mechanics
- Encounters and initiative
- Combat
- Sight and Light
- Chat commands
- Merchants
- Shape shifting
- Self created entries / items
- The library
- Poison and sickness checks
- System settings
Advanced mechanisms
- Request checks/rolls in journal entries
- TDE icons for lists
- Effects via "Effect" field
- Self created effects
- Macros - Request checks/rolls
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