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@howmanysmall
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Also changed to RenderStepped because that is what Gui animations should use.

@Validark
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Validark commented Dec 7, 2018

Why do you want to change from Heartbeat to RenderStepped?

@howmanysmall
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RenderStepped should be used for anything on the client, such as movement or interfaces.

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Why would you need to update a GUI faster than their framerate? It wouldn't even get to render the unnecessary frames you would do the calculations for.

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The Offset of the EndSize is not taken into account in this implementation.

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I would like a source that says RenderStepped should be used for Gui animations. Heartbeat will fire every frame, which will only make a difference if they are running at less than 60fps. If they are running at less than 60fps, it will render the animations slower

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