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Description
Issue automatically imported from old repo: EmbarkStudios/rust-gpu#1099
Old labels: t: bug
Originally creatd by Steelbirdy on 2023-11-13T21:07:54Z
Expected Behaviour
Shader crate successfully compiles
Example & Steps To Reproduce
#[spirv(any_hit)]
pub fn my_any_hit() {
let p = Vec3A::ZERO;
if p.length_squared() < 1e-3 {
unsafe { spirv_std::arch::ignore_intersection(); }
}
}
- Use the above snippet in a shader crate
- Compilation fails
Replacing this with the below snippet causes it to compile.
#[spirv(any_hit)]
pub fn my_any_hit() {
let p = Vec3A::ZERO;
if p.length_squared() < 1e-3 {
my_ignore_intersection();
}
}
#[inline(never)]
fn my_ignore_intersection() {
unsafe { spirv_std::arch::ignore_intersection(); }
}
System Info
- Rust: 1.71.0-nightly (1a5f8bce7 2023-05-26)
- OS: Windows 11
- GPU: NVIDIA RTX 3060 Ti
Backtrace
Backtrace
error: Selection must be structured
OpBranchConditional %1274 %1275 %1276
|
= note: module `C:\Users\Pat\CLionProjects\rayven_gpu2\target\spirv-builder\spirv-unknown-vulkan1.2\release\deps\shader.spv`
warning: an unknown error occurred
|
= note: spirv-opt failed, leaving as unoptimized
= note: module `C:\Users\Pat\CLionProjects\rayven_gpu2\target\spirv-builder\spirv-unknown-vulkan1.2\release\deps\shader.spv`
error: error:0:0 - Selection must be structured
OpBranchConditional %1274 %1275 %1276
|
= note: spirv-val failed
= note: module `C:\Users\Pat\CLionProjects\rayven_gpu2\target\spirv-builder\spirv-unknown-vulkan1.2\release\deps\shader.spv`
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