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Add a screenshot of the Create Repository window for a @unity organization
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README.md

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@@ -88,21 +88,21 @@ They're easier for us to patch by applying a hotfix, in case a bug is raised and
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[In Fab, the Unity Version Control plugin supports Engine Versions 5.0 to 5.5](https://www.fab.com/listings/42f9c431-d7a7-4e09-af55-fb4b896e9c97)
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1. Click on the "Add to My Library" button in the Fab page and complete the checkout process.
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1. Click on the "Add to My Library" button in the Fab page and complete the checkout process.
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[!["Add to My Library" button in Fab](Screenshots/Fab_AddToMyLibary.png)](https://www.fab.com/listings/42f9c431-d7a7-4e09-af55-fb4b896e9c97)
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2. Click on the "Download" button below (or just open the Epic Games Launcher directly)
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2. Click on the "Download" button below (or just open the Epic Games Launcher directly)
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[!["Download" button](Screenshots/Fab_Download.png)](https://www.fab.com/listings/42f9c431-d7a7-4e09-af55-fb4b896e9c97)
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3. Click the on "Epic Games Launcher" link at the bottom of the "Download" popup
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3. Click the on "Epic Games Launcher" link at the bottom of the "Download" popup
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[!["Download" window](Screenshots/Fab_EpicGamesLauncher.png)](https://www.fab.com/listings/42f9c431-d7a7-4e09-af55-fb4b896e9c97)
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4. In the Epic Games Launcher, in Unreal Engine -> Library -> "Fab Library" search "Unity Version Control" or "Plastic SCM"
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4. In the Epic Games Launcher, in Unreal Engine -> Library -> "Fab Library" search "Unity Version Control" or "Plastic SCM"
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[!["Fab Library" in the Launcher](Screenshots/Launcher_FabLibrary.png)](https://www.fab.com/listings/42f9c431-d7a7-4e09-af55-fb4b896e9c97)
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5. Click the "Install to Engine" button, select the Engine version for your project, then install.
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[!["Install to Engine" button](Screenshots/Launcher_InstallToEngine.png)](https://www.fab.com/listings/42f9c431-d7a7-4e09-af55-fb4b896e9c97)
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6. Open your project in Unreal, navigate to "Edit -> Plugins" and in "Installed" plugins, tick to enable "Unity Version Control", and restart the Editor
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![Enable the plugin in the Plugins Manager](Screenshots/PluginsManager_InstalledPlugins.png)
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7. Navigate to "Revision Control -> Connect to Revision Control"
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7. Navigate to "Revision Control -> Connect to Revision Control"
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![Source Control Connect](Screenshots/UEPlasticPlugin-SourceControlDisabled.png)
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8. And for the "Provider" select "UnityVersionControl" to override the older "Plastic SCM" integration
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8. And for the "Provider" select "UnityVersionControl" to override the older "Plastic SCM" integration
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![Source Control Connect - Select Provider - UnityVersionControl](Screenshots/UEPlasticPlugin-SelectProvider-UnityVersionControl.png)
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#### Install from releases in Github
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Source Control Login window, to create a new workspace/a new repository, click on "Initialize workspace" (example of a cloud repository):
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![Source Control Login window - create a new workspace on cloud](Screenshots/UEPlasticPlugin-CreateWorkspaceCloud.png)
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Note that for a @unity organization you also need to select a Unity Project to create the repository:
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![Source Control Login window - create a new workspace on cloud](Screenshots/UEPlasticPlugin-CreateWorkspaceUnity.png)
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Or on a server running on premise, using ip:port:
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![Source Control Login window - create a new workspace on localhost](Screenshots/UEPlasticPlugin-CreateWorkspaceOnPremise.png)
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