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4. In the Epic Games Launcher, in Unreal Engine -> Library -> "Fab Library" search "Unity Version Control" or "Plastic SCM"
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4. In the Epic Games Launcher, in Unreal Engine -> Library -> "Fab Library" search "Unity Version Control" or "Plastic SCM"
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[](https://www.fab.com/listings/42f9c431-d7a7-4e09-af55-fb4b896e9c97)
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5. Click the "Install to Engine" button, select the Engine version for your project, then install.
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[](https://www.fab.com/listings/42f9c431-d7a7-4e09-af55-fb4b896e9c97)
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6. Open your project in Unreal, navigate to "Edit -> Plugins" and in "Installed" plugins, tick to enable "Unity Version Control", and restart the Editor
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7. Navigate to "Revision Control -> Connect to Revision Control"
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7. Navigate to "Revision Control -> Connect to Revision Control"
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8. And for the "Provider" select "UnityVersionControl" to override the older "Plastic SCM" integration
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8. And for the "Provider" select "UnityVersionControl" to override the older "Plastic SCM" integration
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