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Makefile

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@@ -9,13 +9,12 @@ ZIP_NAME := $(NAME)@$(DOMAIN).zip
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JS_FILES = $(shell find -type f -and \( -name "*.js" \))
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UI_FILES = $(shell find -type f -and \( -name "*.ui" \))
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RESOURCE_FILES = $(shell find resources -mindepth 2 -type f)
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SOUND_FILES = $(wildcard sounds/*)
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LOCALES_PO = $(wildcard po/*.po)
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LOCALES_MO = $(patsubst po/%.po,locale/%/LC_MESSAGES/$(NAME).mo,$(LOCALES_PO))
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# These files will be included in the extension zip file.
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ZIP_CONTENT = $(JS_FILES) $(LOCALES_MO) resources/$(NAME).gresource \
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$(SOUND_FILES) schemas/gschemas.compiled metadata.json LICENSE
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schemas/gschemas.compiled metadata.json LICENSE
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2019
# These seven recipes can be invoked by the user.
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.PHONY: zip install uninstall pot clean test references

extension.js

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@@ -478,11 +478,6 @@ class Extension {
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// Finally, ensure that all animation times are set properly so that other extensions
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// may guess how long it will take until windows are gone :)
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this._fixAnimationTimes(isDialogWindow, forOpening, duration);
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// const player = global.display.get_sound_player();
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// const file = Gio.File.new_for_path(Me.path + '/sounds/energize.ogg');
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// utils.debug(file.query_exists(null));
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// player.play_from_file(file, 'burn-my-windows sound effect', null);
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}
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// The code below is not necessary for Burn-My-Windows to function. However, there

sounds/broken-glass.ogg

-10.8 KB
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sounds/energize.ogg

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