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fix some registries having not defaulted type
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src/main/java/org/spongepowered/api/registry/RegistryTypes.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -376,7 +376,7 @@ public final class RegistryTypes {
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public static final DefaultedRegistryType<EquipmentType> EQUIPMENT_TYPE = RegistryTypes.spongeKeyInGame("equipment_type");
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public static final RegistryType<ExplosionBlockInteraction> EXPLOSION_BLOCK_INTERACTION = RegistryTypes.spongeKeyInGame("explosion_block_interaction");
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public static final DefaultedRegistryType<ExplosionBlockInteraction> EXPLOSION_BLOCK_INTERACTION = RegistryTypes.spongeKeyInGame("explosion_block_interaction");
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public static final DefaultedRegistryType<FireworkShape> FIREWORK_SHAPE = RegistryTypes.spongeKeyInGame("firework_shape");
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@@ -520,7 +520,7 @@ public final class RegistryTypes {
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public static final DefaultedRegistryType<Tilt> TILT = RegistryTypes.spongeKeyInGame("tilt");
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public static final RegistryType<VaultState> VAULT_STATE = RegistryTypes.spongeKeyInGame("vault_state");
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public static final DefaultedRegistryType<VaultState> VAULT_STATE = RegistryTypes.spongeKeyInGame("vault_state");
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public static final DefaultedRegistryType<Visibility> VISIBILITY = RegistryTypes.spongeKeyInGame("visibility");
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