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[Bug]: Odd death barrier in particle menu #3360

@Alasdairbugs

Description

@Alasdairbugs

SuperTux Version

0.6.3 dev - 2f7d44a (master) (CI ARTIFACT)

System Information

Win 11 64-bit

Expected Behavior

It's currently set to offscreen mode, only on exit. So when it exits the screen I understand that the particles should die?

Actual Behavior

Instead some weird death barrier at this height exists in the particle editor. IDK why. Without units displayed besides these things, im not sure how changing certain values works.

Image

Steps To Reproduce Actual Behavior

Use the settings as shown, texture is just as it is, a grave png from halloween.

Additional Information

No response

Guidelines For Reporting Issues

  • I have read https://github.com/SuperTux/supertux/blob/master/CONTRIBUTING.md#bug-reports.
  • I have verified this isn't an issue that's already been reported.
  • I have verified this isn't a discussion, or an issue about a crash or a feature request, but rather an actual bug ─ that is, the game did something not intended.
  • I have verified this issue is not about wrong translations (use Transifex for those), or anything unsupported (e.g. third-party add-ons).
  • In this report, I have only included details about one (1) bug.
  • If I make a mistake while submitting this report, I agree to use the "Edit" feature to correct it, instead of closing this issue and opening a new one.

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