refactor: Remove all explicit AsciiString instantiations from C strings #4191
Workflow file for this run
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| name: GenCI | |
| permissions: | |
| contents: read | |
| pull-requests: write | |
| on: | |
| push: | |
| branches: | |
| - main | |
| pull_request: | |
| branches: | |
| - main | |
| workflow_dispatch: | |
| concurrency: | |
| group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} | |
| cancel-in-progress: ${{ github.event_name == 'pull_request' }} | |
| jobs: | |
| detect-changes: | |
| name: Detect File Changes | |
| runs-on: ubuntu-latest | |
| timeout-minutes: 5 | |
| outputs: | |
| generals: ${{ steps.filter.outputs.generals }} | |
| generalsmd: ${{ steps.filter.outputs.generalsmd }} | |
| shared: ${{ steps.filter.outputs.shared }} | |
| steps: | |
| - name: Checkout Code | |
| uses: actions/checkout@v4 | |
| - name: Filter Changed Paths | |
| uses: dorny/paths-filter@v3 | |
| id: filter | |
| with: | |
| token: '' | |
| filters: | | |
| generals: | |
| - 'Generals/**' | |
| generalsmd: | |
| - 'GeneralsMD/**' | |
| shared: | |
| - '.github/workflows/**' | |
| - 'CMakeLists.txt' | |
| - 'CMakePresets.json' | |
| - 'cmake/**' | |
| - 'Core/**' | |
| - 'Dependencies/**' | |
| - name: Changes Summary | |
| run: | | |
| echo "### π File Changes Summary" >> $GITHUB_STEP_SUMMARY | |
| echo "- Generals: ${{ steps.filter.outputs.generals == 'true' && 'β ' || 'β' }}" >> $GITHUB_STEP_SUMMARY | |
| echo "- GeneralsMD: ${{ steps.filter.outputs.generalsmd == 'true' && 'β ' || 'β' }}" >> $GITHUB_STEP_SUMMARY | |
| echo "- Shared: ${{ steps.filter.outputs.shared == 'true' && 'β ' || 'β' }}" >> $GITHUB_STEP_SUMMARY | |
| build-generals: | |
| name: Build Generals${{ matrix.preset && '' }} | |
| needs: detect-changes | |
| if: ${{ github.event_name == 'workflow_dispatch' || needs.detect-changes.outputs.generals == 'true' || needs.detect-changes.outputs.shared == 'true' }} | |
| strategy: | |
| matrix: | |
| include: | |
| - preset: "vc6" | |
| tools: true | |
| extras: true | |
| - preset: "vc6-profile" | |
| tools: true | |
| extras: true | |
| - preset: "vc6-debug" | |
| tools: true | |
| extras: true | |
| - preset: "win32" | |
| tools: true | |
| extras: true | |
| - preset: "win32-profile" | |
| tools: true | |
| extras: true | |
| - preset: "win32-debug" | |
| tools: true | |
| extras: true | |
| - preset: "win32-vcpkg" | |
| tools: true | |
| extras: true | |
| - preset: "win32-vcpkg-profile" | |
| tools: true | |
| extras: true | |
| - preset: "win32-vcpkg-debug" | |
| tools: true | |
| extras: true | |
| fail-fast: false | |
| uses: ./.github/workflows/build-toolchain.yml | |
| with: | |
| game: "Generals" | |
| preset: ${{ matrix.preset }} | |
| tools: ${{ matrix.tools }} | |
| extras: ${{ matrix.extras }} | |
| secrets: inherit | |
| # Note build-generalsmd is split into two jobs for vc6 and win32 because replaycheck-generalsmd | |
| # only requires the vc6 build and compiling vc6 is much faster than win32 | |
| build-generalsmd-vc6: | |
| name: Build GeneralsMD${{ matrix.preset && '' }} | |
| needs: detect-changes | |
| if: ${{ github.event_name == 'workflow_dispatch' || needs.detect-changes.outputs.generalsmd == 'true' || needs.detect-changes.outputs.shared == 'true' }} | |
| strategy: | |
| matrix: | |
| include: | |
| - preset: "vc6" | |
| tools: true | |
| extras: true | |
| - preset: "vc6-profile" | |
| tools: true | |
| extras: true | |
| - preset: "vc6-debug" | |
| tools: true | |
| extras: true | |
| - preset: "vc6-releaselog" | |
| tools: true | |
| extras: true | |
| fail-fast: false | |
| uses: ./.github/workflows/build-toolchain.yml | |
| with: | |
| game: "GeneralsMD" | |
| preset: ${{ matrix.preset }} | |
| tools: ${{ matrix.tools }} | |
| extras: ${{ matrix.extras }} | |
| secrets: inherit | |
| build-generalsmd-win32: | |
| name: Build GeneralsMD${{ matrix.preset && '' }} | |
| needs: detect-changes | |
| if: ${{ github.event_name == 'workflow_dispatch' || needs.detect-changes.outputs.generalsmd == 'true' || needs.detect-changes.outputs.shared == 'true' }} | |
| strategy: | |
| matrix: | |
| include: | |
| - preset: "win32" | |
| tools: true | |
| extras: true | |
| - preset: "win32-profile" | |
| tools: true | |
| extras: true | |
| - preset: "win32-debug" | |
| tools: true | |
| extras: true | |
| - preset: "win32-vcpkg" | |
| tools: true | |
| extras: true | |
| - preset: "win32-vcpkg-profile" | |
| tools: true | |
| extras: true | |
| - preset: "win32-vcpkg-debug" | |
| tools: true | |
| extras: true | |
| fail-fast: false | |
| uses: ./.github/workflows/build-toolchain.yml | |
| with: | |
| game: "GeneralsMD" | |
| preset: ${{ matrix.preset }} | |
| tools: ${{ matrix.tools }} | |
| extras: ${{ matrix.extras }} | |
| secrets: inherit | |
| replaycheck-generalsmd: | |
| name: Replay Check GeneralsMD${{ matrix.preset && '' }} | |
| needs: build-generalsmd-vc6 | |
| if: ${{ github.event_name == 'workflow_dispatch' || needs.detect-changes.outputs.generalsmd == 'true' || needs.detect-changes.outputs.shared == 'true' }} | |
| strategy: | |
| matrix: | |
| include: | |
| - preset: "vc6+t+e" | |
| - preset: "vc6-releaselog+t+e" # optimized build with logging and crashing enabled should be compatible, so we test that here. | |
| fail-fast: false | |
| uses: ./.github/workflows/check-replays.yml | |
| with: | |
| game: "GeneralsMD" | |
| userdata: "GeneralsReplays/GeneralsZH/1.04" | |
| preset: ${{ matrix.preset }} | |
| secrets: inherit |