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  • Generals/Code/GameEngine/Include/Common/_DEFINES

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Generals/Code/GameEngine/Include/Common/_DEFINES/NameKeys.h

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// //
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////////////////////////////////////////////////////////////////////////////////
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// This file contains all the header files that shouldn't change frequently.
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// Be careful what you stick in here, because putting files that change often in here will
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// tend to cheese people's goats.
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// This file contains various namekey strings.
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// Factions
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#define NAMEKEY_FactionAmerica "FactionAmerica"
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#define NAMEKEY_FactionGLATerrorCell "FactionGLATerrorCell"
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#define NAMEKEY_FactionGLAWarlordCommand "FactionGLAWarlordCommand"
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#define NAMEKEY_FactionObserver "FactionObserver"
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#define NAMEKEY_ThePlayer "ThePlayer"
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// Misc

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