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Remove nearby whitespace in GlobalData.h
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Generals/Code/GameEngine/Include/Common/GlobalData.h

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@@ -465,7 +465,6 @@ class GlobalData : public SubsystemInterface
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Int m_playStats; ///< Int whether we want to log play stats or not, if <= 0 then we don't log
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Bool m_TiVOFastMode; ///< When true, the client speeds up the framerate... set by HOTKEY!
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#if ENABLE_CONFIGURABLE_SHROUD
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Bool m_shroudOn;

GeneralsMD/Code/GameEngine/Include/Common/GlobalData.h

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@@ -479,7 +479,6 @@ class GlobalData : public SubsystemInterface
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Bool m_specialPowerUsesDelay ;
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#endif
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Bool m_TiVOFastMode; ///< When true, the client speeds up the framerate... set by HOTKEY!
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#if ENABLE_CONFIGURABLE_SHROUD
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Bool m_shroudOn;

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