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lines changed Original file line number Diff line number Diff line change @@ -357,15 +357,17 @@ void GameTextManager::deinit( void )
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NoString *noString = m_noStringList;
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- DEBUG_LOG ((" \n *** Missing strings ***" ));
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+ DEBUG_LOG ((" " ));
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+ DEBUG_LOG ((" *** Missing strings ***" ));
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while ( noString )
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{
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DEBUG_LOG ((" *** %ls ***" , noString->text .str ()));
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NoString *next = noString->next ;
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delete noString;
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noString = next;
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}
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- DEBUG_LOG ((" *** End missing strings ***\n " ));
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+ DEBUG_LOG ((" *** End missing strings ***" ));
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+ DEBUG_LOG ((" " ));
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m_noStringList = NULL ;
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Original file line number Diff line number Diff line change @@ -39,8 +39,10 @@ static void DebugLog(const char* format, ...)
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void dumpHelp (const char *exe)
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{
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- DEBUG_LOG ((" Usage:\n To print the compression type of an existing file: %s -in infile" , exe));
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- DEBUG_LOG ((" To compress a file: %s -in infile -out outfile <-type compressionmode>\n " , exe));
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+ DEBUG_LOG ((" Usage:" ));
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+ DEBUG_LOG ((" To print the compression type of an existing file: %s -in infile" , exe));
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+ DEBUG_LOG ((" To compress a file: %s -in infile -out outfile <-type compressionmode>" , exe));
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+ DEBUG_LOG ((" " ));
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DEBUG_LOG ((" Compression modes:" ));
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for (int i=COMPRESSION_MIN; i<=COMPRESSION_MAX; ++i)
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{
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