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fixup! [GEN][ZH] Polish debug logging strings by hand (#1232)
1 parent 69c7773 commit f1a8039

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2 files changed

+8
-4
lines changed

2 files changed

+8
-4
lines changed

Core/Tools/Autorun/GameText.cpp

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -357,15 +357,17 @@ void GameTextManager::deinit( void )
357357

358358
NoString *noString = m_noStringList;
359359

360-
DEBUG_LOG(("\n*** Missing strings ***"));
360+
DEBUG_LOG((""));
361+
DEBUG_LOG(("*** Missing strings ***"));
361362
while ( noString )
362363
{
363364
DEBUG_LOG(("*** %ls ***", noString->text.str()));
364365
NoString *next = noString->next;
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delete noString;
366367
noString = next;
367368
}
368-
DEBUG_LOG(("*** End missing strings ***\n"));
369+
DEBUG_LOG(("*** End missing strings ***"));
370+
DEBUG_LOG((""));
369371

370372
m_noStringList = NULL;
371373

Core/Tools/Compress/Compress.cpp

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -39,8 +39,10 @@ static void DebugLog(const char* format, ...)
3939

4040
void dumpHelp(const char *exe)
4141
{
42-
DEBUG_LOG(("Usage:\n To print the compression type of an existing file: %s -in infile", exe));
43-
DEBUG_LOG((" To compress a file: %s -in infile -out outfile <-type compressionmode>\n", exe));
42+
DEBUG_LOG(("Usage:"));
43+
DEBUG_LOG((" To print the compression type of an existing file: %s -in infile", exe));
44+
DEBUG_LOG((" To compress a file: %s -in infile -out outfile <-type compressionmode>", exe));
45+
DEBUG_LOG((""));
4446
DEBUG_LOG(("Compression modes:"));
4547
for (int i=COMPRESSION_MIN; i<=COMPRESSION_MAX; ++i)
4648
{

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