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Workers/Dozers should be allowed to interact with buildings despite the building needing a repair #209

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@Battlefieldkille

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@Battlefieldkille

When a tunnel is damaged and a nearby worker is under attack, the worker has a choice to either repair the tunnel and die successfully hide in it or die flee somewhere else.
Dozer is damaged and he needs to be repaired urgently at a war factory but the war factory is damaged too. I sure hope he fully repairs it and then repairs himself.

I always thought this was silly, so, could there be a way for workers/dozers to "force fire" whatever damaged building they need to interact with instead of just doing the mandatory repair?

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    ControversialIs controversialDesignIs a matter of game designMinorSeverity: Minor < Major < Critical < BlockerZHRelates to Zero Hour

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