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[GEN][ZH] Fix beacon mouse cursor not showing while nothing is selected #1185

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Fixes #1174

The mouse cursor now correctly changes to its beacon placement state when the user is in a beacon placement context without requiring an object to be selected.

YES_BEACON_CURSOR.mp4

This is achieved by adding a case to allow a MSG_VALID_GUICOMMAND_HINT message to be returned from CommandXlat when the user is in a beacon placement context, which is then received by the HintSpyTranslator and sent to the InGameUI where the cursor is appropriately updated.

@xezon xezon added Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Gen Relates to Generals ZH Relates to Zero Hour labels Jun 24, 2025
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Good find.

@xezon xezon added the GUI For graphical user interface label Jul 3, 2025
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Bug Something is not working right, typically is user facing Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
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Beacon mouse cursor is only displayed while an object is selected
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