Skip to content

Pull requests: TheSuperHackers/GeneralsGameCode

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

bugfix(view): Fix and improve map border camera constraints behavior to allow see all areas of the map comfortably Bug Something is not working right, typically is user facing Enhancement Is new feature or request Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1752 opened Oct 26, 2025 by xezon Loading…
2 tasks
Major bug fixes
test(mismatch): Debug Build for debugging mismatches Build Anything related to building, compiling Debug Is mostly debug functionality Experimental Wear safety goggles in lab Test Is testing related
#1750 opened Oct 26, 2025 by helmutbuhler Draft
fix(mismatch): Fix mismatch due to custom upgrades in custom maps not properly resetting after match Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding ZH Relates to Zero Hour
#1749 opened Oct 26, 2025 by helmutbuhler Loading…
tweak(network): Make VC6 and VS22 builds use different magic values in LAN Approved Pull Request was approved Enhancement Is new feature or request Fix Is fixing something, but is not user facing Gen Relates to Generals Network Anything related to network, servers ZH Relates to Zero Hour
#1747 opened Oct 26, 2025 by helmutbuhler Loading…
bugfix(gui): Fix incorrect Replay incompatibility messages Bug Something is not working right, typically is user facing GUI For graphical user interface
#1745 opened Oct 26, 2025 by helmutbuhler Loading…
unify(ww3d2): Equalize files between Zero Hour and Generals in WW3d2 Unify Unifies code between Generals and Zero Hour
#1744 opened Oct 25, 2025 by Skyaero42 Draft
build: Use more precompiled headers to reduce build time Approved Pull Request was approved Build Anything related to building, compiling Enhancement Is new feature or request Major Severity: Minor < Major < Critical < Blocker
#1740 opened Oct 24, 2025 by slurmlord Loading… Code foundation build up
unify(gamelogic): Move GameLogic files to Core
#1738 opened Oct 23, 2025 by bobtista Loading…
unify(gameclient): Move GameClient files to Core
#1737 opened Oct 23, 2025 by bobtista Loading…
unify(common): Move Common files to Core
#1736 opened Oct 23, 2025 by bobtista Loading…
unify(network): Merge GameNetwork, GameSpy and adjacent code Approved Pull Request was approved Gen Relates to Generals Unify Unifies code between Generals and Zero Hour ZH Relates to Zero Hour
#1735 opened Oct 23, 2025 by xezon Loading…
3 tasks done
Code foundation build up
unify(network): Move GameNetwork and GameSpy files to Core Gen Relates to Generals Unify Unifies code between Generals and Zero Hour ZH Relates to Zero Hour
#1733 opened Oct 23, 2025 by bobtista Loading… Code foundation build up
bugfix(weapon): Fix unreliability of historic bonus weapons Approved Pull Request was approved Buff Makes a thing more powerful Bug Something is not working right, typically is user facing China Affects China faction Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1727 opened Oct 22, 2025 by Stubbjax Loading…
feat(gui): Add replay info tooltips Approved Pull Request was approved Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1720 opened Oct 20, 2025 by Stubbjax Loading…
fix: Replace strcpy with strlcpy for robustness Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing Stability Concerns stability of the runtime
#1712 opened Oct 18, 2025 by Skyaero42 Loading…
1 task
Stability fixes
fix(view): Adjust default camera height to compensate for screen aspect ratio, reduce camera map limits and increase terrain render distance. Bug Something is not working right, typically is user facing Enhancement Is new feature or request Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1711 opened Oct 18, 2025 by Mauller Loading…
1 task
GenTool features replication
refactor(network): use packed structs for packet serialization
#1680 opened Oct 8, 2025 by bobtista Loading…
2 tasks
refactor(network): replace manual size calculations with packed structs Approved Pull Request was approved Major Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers Refactor Edits the code with insignificant behavior changes, is never user facing
#1675 opened Oct 7, 2025 by bobtista Loading…
fix(network): Prevent buffer overflows for incoming messages in NetPacket Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Security Is security related Stability Concerns stability of the runtime ZH Relates to Zero Hour
#1668 opened Oct 5, 2025 by jbremer Loading… Stability fixes
tweak(scrolling): Use smoothened frame rate to scale movement for scrolling and camera Enhancement Is new feature or request Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project
#1661 opened Oct 1, 2025 by xezon Loading…
2 tasks
ProTip! What’s not been updated in a month: updated:<2025-09-28.