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Pull requests: TheSuperHackers/GeneralsGameCode

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[GEN] Backport collision test related changes and fixes in WWMath from Zero Hour Generals Related Generals only Unify Unifies code between Generals and Zero Hour
#772 opened Apr 27, 2025 by xezon Loading… Code foundation build up
Fix DEBUG_CRC compile errors and add RTS_DEBUG_CRC cmake option Build Anything related to building, compiling Debug Is mostly debug functionality Minor Severity: Minor < Major < Critical < Blocker
#771 opened Apr 26, 2025 by xezon Loading… Code foundation build up
[CORE] Build non-vcpkg builds with zlib-1.1.4 again Build Anything related to building, compiling Minor Severity: Minor < Major < Critical < Blocker
#770 opened Apr 26, 2025 by xezon Loading…
[CMAKE] Fix feature infos of debug options Bug Something is not working right Build Anything related to building, compiling Minor Severity: Minor < Major < Critical < Blocker
#768 opened Apr 26, 2025 by xezon Loading…
[ZH] Fix replay header memory corruption on VS22 Fix Is fixing something Minor Severity: Minor < Major < Critical < Blocker
#765 opened Apr 25, 2025 by helmutbuhler Loading…
[GEN][ZH] Fix limit of 100 in Replay Menu Do Later Work on this later Enhancement Is new feature or request Minor Severity: Minor < Major < Critical < Blocker
#760 opened Apr 24, 2025 by helmutbuhler Loading…
[GEN][ZH] Fix Mismatch in Release Build when Logging is enabled Debug Is mostly debug functionality Fix Is fixing something Minor Severity: Minor < Major < Critical < Blocker
#759 opened Apr 24, 2025 by helmutbuhler Loading…
[GEN][ZH] Fixes "Box" particle systems. Do Later Work on this later GameMismatchWith104Maybe Maybe affects game state towards original 1.04 Generals Related Generals only Minor Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#756 opened Apr 24, 2025 by OmniBlade Loading…
[GEN] Backports ZH additions
#752 opened Apr 23, 2025 by tomsons26 Draft
[GEN] Backports redundant call reductions from ZH Generals Related Generals only Unify Unifies code between Generals and Zero Hour
#750 opened Apr 23, 2025 by tomsons26 Draft Code foundation build up
[CORE] Unify remaining WWMath
#745 opened Apr 22, 2025 by feliwir Loading…
[GEN] Backport command line arguments from Zero Hour Generals Related Generals only Minor Severity: Minor < Major < Critical < Blocker Unify Unifies code between Generals and Zero Hour
#744 opened Apr 22, 2025 by roossienb Loading… Code foundation build up
[BFME][ZH] Mapchunk forward compatibility BFME Relates to Battle For Middle-Earth ZeroHour Relates to Zero Hour
#743 opened Apr 22, 2025 by feliwir Draft
[BFME][ZH] Validate map chunk versions in debug BFME Relates to Battle For Middle-Earth Debug Is mostly debug functionality ZeroHour Relates to Zero Hour
#742 opened Apr 21, 2025 by feliwir Loading…
[GEN][ZH] Fix uninitialized memory read in DockUpdate::loadDockPositions Bug Something is not working right GameMismatchWith104Maybe Maybe affects game state towards original 1.04 Generals Related Generals only Memory Is memory related Minor Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZeroHour Relates to Zero Hour
#731 opened Apr 20, 2025 by Mauller Loading…
[GEN][ZH] Fix drawable assignment in StealthUpdate::changeVisualDisguise() Bug Something is not working right GameMismatchWith104Maybe Maybe affects game state towards original 1.04 Generals Related Generals only Memory Is memory related Minor Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZeroHour Relates to Zero Hour
#730 opened Apr 20, 2025 by Mauller Loading…
[GEN][ZH] Fix invalid drawable ID being set on m_orbitToTargetBeamID instead of m_groundToOrbitBeamID Bug Something is not working right GameMismatchWith104Maybe Maybe affects game state towards original 1.04 Generals Related Generals only Minor Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZeroHour Relates to Zero Hour
#729 opened Apr 20, 2025 by Mauller Loading…
[GEN][ZH] Fix iterator usage in projectileHandleCollision functions Fix Is fixing something Generals Related Generals only Minor Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZeroHour Relates to Zero Hour
#728 opened Apr 20, 2025 by Mauller Loading…
[ZH][LINUX] FFmpeg Video Playback Build Anything related to building, compiling Enhancement Is new feature or request Platform Work towards platform support, such as Linux, MacOS ZeroHour Relates to Zero Hour
#714 opened Apr 19, 2025 by feliwir Loading… x64 support
[CORE][GEN] Sync WWAudio with Zero Hour, move w3dview files to Core and prepare w3dview target for Generals Build Anything related to building, compiling Generals Related Generals only Unify Unifies code between Generals and Zero Hour
#709 opened Apr 18, 2025 by xezon Loading… Code foundation build up
[GEN][ZH] Fix uninitialized back-buffer surface Bug Something is not working right Major Severity: Minor < Major < Critical < Blocker
#687 opened Apr 15, 2025 by Fighter19 Draft Code foundation build up
[GEN][ZH] Replacements for rest of asm code Build Anything related to building, compiling Minor Severity: Minor < Major < Critical < Blocker
#670 opened Apr 13, 2025 by zzambers Loading… Code foundation build up
[GEN][ZH] Cleans up inconsistencies Generals Related Generals only Minor Severity: Minor < Major < Critical < Blocker Refactor Improves the structure of the code, with negligible changes in function. Unify Unifies code between Generals and Zero Hour ZeroHour Relates to Zero Hour
#654 opened Apr 11, 2025 by tomsons26 Draft Code foundation build up
[GEN][ZH] Fix the uninitialised variable; supplyTruck, in AiPlayer::onUnitProduced Debug Is mostly debug functionality Generals Related Generals only Major Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZeroHour Relates to Zero Hour
#653 opened Apr 11, 2025 by Mauller Loading…
ProTip! Exclude everything labeled bug with -label:bug.