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Pull requests: TheSuperHackers/GeneralsGameCode
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bugfix(view): Fix and improve map border camera constraints behavior to allow see all areas of the map comfortably
Bug
Something is not working right, typically is user facing
Enhancement
Is new feature or request
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
test(mismatch): Debug Build for debugging mismatches
Build
Anything related to building, compiling
Debug
Is mostly debug functionality
Experimental
Wear safety goggles in lab
Test
Is testing related
#1750
opened Oct 26, 2025 by
helmutbuhler
•
Draft
fix(mismatch): Fix mismatch due to custom upgrades in custom maps not properly resetting after match
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Mod
Relates to Mods or modding
ZH
Relates to Zero Hour
#1749
opened Oct 26, 2025 by
helmutbuhler
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fix(mismatch): Fix uninitialized variable in AIPathfind and possible source of Mismatches in Retail-compatible builds
Investigate
Stability
Concerns stability of the runtime
#1748
opened Oct 26, 2025 by
helmutbuhler
•
Draft
tweak(network): Make VC6 and VS22 builds use different magic values in LAN
Approved
Pull Request was approved
Enhancement
Is new feature or request
Fix
Is fixing something, but is not user facing
Gen
Relates to Generals
Network
Anything related to network, servers
ZH
Relates to Zero Hour
#1747
opened Oct 26, 2025 by
helmutbuhler
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bugfix(gui): Fix incorrect Replay incompatibility messages
Bug
Something is not working right, typically is user facing
GUI
For graphical user interface
#1745
opened Oct 26, 2025 by
helmutbuhler
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unify(ww3d2): Equalize files between Zero Hour and Generals in WW3d2
Unify
Unifies code between Generals and Zero Hour
build: Use more precompiled headers to reduce build time
Approved
Pull Request was approved
Build
Anything related to building, compiling
Enhancement
Is new feature or request
Major
Severity: Minor < Major < Critical < Blocker
unify(network): Merge GameNetwork, GameSpy and adjacent code
Approved
Pull Request was approved
Gen
Relates to Generals
Unify
Unifies code between Generals and Zero Hour
ZH
Relates to Zero Hour
refactor(network): replace manual size calculations with packed structs
#1734
opened Oct 23, 2025 by
bobtista
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unify(network): Move GameNetwork and GameSpy files to Core
Gen
Relates to Generals
Unify
Unifies code between Generals and Zero Hour
ZH
Relates to Zero Hour
bugfix(weapon): Fix unreliability of historic bonus weapons
Approved
Pull Request was approved
Buff
Makes a thing more powerful
Bug
Something is not working right, typically is user facing
China
Affects China faction
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1727
opened Oct 22, 2025 by
Stubbjax
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feat(gui): Add replay info tooltips
Approved
Pull Request was approved
Enhancement
Is new feature or request
Gen
Relates to Generals
GUI
For graphical user interface
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1720
opened Oct 20, 2025 by
Stubbjax
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fix: Replace strcpy with strlcpy for robustness
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
Stability
Concerns stability of the runtime
fix(view): Adjust default camera height to compensate for screen aspect ratio, reduce camera map limits and increase terrain render distance.
Bug
Something is not working right, typically is user facing
Enhancement
Is new feature or request
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
refactor: convert more if-else chains to switch statements
#1683
opened Oct 10, 2025 by
bobtista
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refactor(network): convert some if-else chains to switch statements
#1682
opened Oct 10, 2025 by
bobtista
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refactor(network): use packed structs for packet serialization
#1680
opened Oct 8, 2025 by
bobtista
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2 tasks
refactor(network): replace manual size calculations with packed structs
Approved
Pull Request was approved
Major
Severity: Minor < Major < Critical < Blocker
Network
Anything related to network, servers
Refactor
Edits the code with insignificant behavior changes, is never user facing
#1675
opened Oct 7, 2025 by
bobtista
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tweak(scrolling): Use smoothened frame rate to scale movement for scrolling and camera
Enhancement
Is new feature or request
Minor
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
#1661
opened Oct 1, 2025 by
xezon
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2 tasks
tweak(challenge): Increase max number of general's challenge entry points to 32
#1615
opened Sep 21, 2025 by
DayV-git
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