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Description
I've been testing a lot of file IO recently and one thing that would be a nice to have would be a file compare inside of unity. For now I've been opening both files, putting them in a buffer, then comparing the resulting buffers and their size.
Obviously this would not be enabled by default especially in most embedded contexts, but having it will simplify tests for those who do work with file IO.
Thoughts on this? I can get started if others are interested.