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com.unity.netcode.gameobjects/Runtime/Messaging/RpcTargets/ServerRpcTarget.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -43,7 +43,7 @@ internal override void Send(NetworkBehaviour behaviour, ref RpcMessage message,
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using var tempBuffer = new FastBufferReader(message.WriteBuffer, Allocator.None);
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message.ReadBuffer = tempBuffer;
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message.Handle(ref context);
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// If enabled, then add the RPC metrics for this
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// If enabled, then add the RPC metrics for this
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#if DEVELOPMENT_BUILD || UNITY_EDITOR || UNITY_MP_TOOLS_NET_STATS_MONITOR_ENABLED_IN_RELEASE
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int length = tempBuffer.Length;
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if (NetworkBehaviour.__rpc_name_table[behaviour.GetType()].TryGetValue(message.Metadata.NetworkRpcMethodId, out var rpcMethodName))

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