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As now we are aware because of our scene loader.
When we load into a scene with a camera shake, we get an error.
Doesn't seem to affect the actual game however.
The text was updated successfully, but these errors were encountered:
Load a scene with a scene loader attacked. (Not sure if it not having a camera shake is important.)
Make the game load another scene with a "camera shake"
Trigger the camera shake, after completion.
NullReferenceException: Object reference not set to an instance of an object
CameraShakeTrigger.OnTriggerExit (UnityEngine.Collider other) (at Assets/Scripts/Camera/CameraShakeTrigger.cs:22)
As now we are aware because of our scene loader.
When we load into a scene with a camera shake, we get an error.
Doesn't seem to affect the actual game however.
The text was updated successfully, but these errors were encountered: