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NOT TOO IMPORTANT Null reference in Camera Shake. (#26) #75

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Bradels opened this issue Nov 26, 2018 · 1 comment
Open

NOT TOO IMPORTANT Null reference in Camera Shake. (#26) #75

Bradels opened this issue Nov 26, 2018 · 1 comment
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@Bradels
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Bradels commented Nov 26, 2018

As now we are aware because of our scene loader.
When we load into a scene with a camera shake, we get an error.
Doesn't seem to affect the actual game however.

@Bradels Bradels added the bug Something isn't working label Nov 26, 2018
@Bradels
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Bradels commented Nov 26, 2018

  1. Load a scene with a scene loader attacked. (Not sure if it not having a camera shake is important.)
  2. Make the game load another scene with a "camera shake"
  3. Trigger the camera shake, after completion.

NullReferenceException: Object reference not set to an instance of an object
CameraShakeTrigger.OnTriggerExit (UnityEngine.Collider other) (at Assets/Scripts/Camera/CameraShakeTrigger.cs:22)

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