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The AR2 still reuses SMG animations in its code despite NPC models having pre-existing unique AR2 animations that go unused as a result.
This issue is present in every release of the game including the latest 20th Anniversary Update meanwhile the models themselves have always been fully setup.
The AR2 still reuses SMG animations in its code despite NPC models having pre-existing unique AR2 animations that go unused as a result.
This issue is present in every release of the game including the latest 20th Anniversary Update meanwhile the models themselves have always been fully setup.
https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/server/hl2/weapon_ar2.cpp#L55-L105
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