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Loading a Mannpower map on a server with -replay causes the server to segmentation fault, removing -replay from start parameters fixes the issue.
-replay
debug.log generated with -debug enabled when changing to a Mannpower map on a Replay-enabled server:
debug.log
-debug
---------------------------------------------- CRASH: Thu May 29 07:05:09 PM AEST 2025 Start Line: ./srcds_linux -game tf -secure -port 27015 -maxplayers 24 +randommap +servercfgfile server.cfg +mapcyclefile mapcycle.txt +sv_setsteamaccount -steam_dir /usr/games/ -steamcmd_script /home/tf2/scripts/steamcmd-script.txt -autoupdate -replay -debug [New LWP 282095] [New LWP 282096] [New LWP 282098] [New LWP 282122] [New LWP 282097] [New LWP 282104] [New LWP 282103] [New LWP 282108] [New LWP 282107] [New LWP 282105] [New LWP 282099] [New LWP 282106] [New LWP 282112] [New LWP 282110] [New LWP 282111] [New LWP 282115] [New LWP 282116] [New LWP 282117] [New LWP 282119] [New LWP 282120] [New LWP 282121] [New LWP 282123] [New LWP 282124] Core was generated by `./srcds_linux -game tf -secure -port 27015 -maxplayers 24 +randommap +servercfg'. Program terminated with signal SIGSEGV, Segmentation fault. #0 0xf660fb98 in ?? () [Current thread is 1 (LWP 282095)] #0 0xf660fb98 in ?? () Backtrace stopped: Cannot access memory at address 0xffa6abfc No symbol table info available. eax 0x0 0 ecx 0xffa6ac28 -5854168 edx 0xffa6ac24 -5854172 ebx 0x20347710 540309264 esp 0xffa6abf8 0xffa6abf8 ebp 0xffa6abf8 0xffa6abf8 esi 0x11d0d870 298899568 edi 0x1eef0e40 518983232 eip 0xf660fb98 0xf660fb98 eflags 0x210206 [ PF IF RF ID ] cs 0x23 35 ss 0x2b 43 ds 0x2b 43 es 0x2b 43 fs 0x0 0 gs 0x63 99 k0 <unavailable> k1 <unavailable> k2 <unavailable> k3 <unavailable> k4 <unavailable> k5 <unavailable> k6 <unavailable> k7 <unavailable> No shared libraries loaded at this time. End of Source crash report ----------------------------------------------
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Loading a Mannpower map on a server with
-replay
causes the server to segmentation fault, removing-replay
from start parameters fixes the issue.debug.log
generated with-debug
enabled when changing to a Mannpower map on a Replay-enabled server:The text was updated successfully, but these errors were encountered: