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Description
The problem is that there is no "High" option for shadow detail in the advanced options menu in the Source-1. This is with Intel HD GPU's. I understand why this option would be blocked or disabled on older Intel Integrated GPU's (Intel GMA), but i am sure the Intel HD3000 and upwards can handle this. I personally own a laptop with Nvidia Geforce 7600 Go, a laptop with Intel HD3000, and a HTPC with Intel HD4000.
The Intel HD4000 GPU's are definitely faster then the Geforce 7600 Go in Source-1 (haven't been able to test the HD3000, but i can already tell you that it is much faster with for example emulators, or video), while the Geforce does have the option available in the advanced options menu, the Intel HD GPU's do not. With the Geforce 7600 Go for example i had to use a heavily tweaked FPS / Quality cfg to get decent graphics and a playable FPS. With the HD4000 i can max everything out, even use a custom tweaked high quality cfg and i still get almost double the FPS compared to the Geforce, everything is running smooth as butter.
I am sure this is easy to fix by enabling the high option for shadow detail for the Intel HD GPU series once Steam detects the GPU instead of disabling or blocking the option entirely, which is the current behavior. Even a .cfg file with the proper high parameters set is unable to enable the "High" option for shadow detail.
This is under Windows 7 64bit, i haven't tested it under Linux, so i am unable to comment on that. If you need more info, or me to test something let me know.