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[TF2] Ready-up broadcast sound spam reduction #1318

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Description

Intended to close ValveSoftware/Source-1-Games#7293.

  • Do not attempt to play ready sound if the ready state has not changed.
  • Apply a longer ready sound cooldown if a cooldown was already applied recently.
  • Apply sound cooldown whenever CTFPlayer::PlayReadySound() is called regardless of if it actually played a sound.

mtxfellen added 2 commits May 29, 2025 03:22
Apply cooldown regardless of whether sound played or not.

Apply a longer cooldown if a cooldown was already applied recently.
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[TF2] Prevent "ready up" spam in Mann vs. Machine
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