diff --git a/src/common/language.cpp b/src/common/language.cpp index df6c2e39a47..f2af299b746 100644 --- a/src/common/language.cpp +++ b/src/common/language.cpp @@ -27,6 +27,7 @@ struct Language_t // es_ES - use new world spanish country code instead? // zh_CN - validate that SC date formats come through // bt_BR - assume we should use Brazilian rather than Iberian portguese +// es_419 - latam does not have a specific LCID; the Mexican Spanish LCID will be used instead static const Language_t s_LanguageNames[] = { @@ -57,7 +58,7 @@ static const Language_t s_LanguageNames[] = { "Bulgarian", "bulgarian", "#GameUI_Language_Bulgarian", "bg_BG", k_Lang_Bulgarian, 1026 }, { "Greek", "greek", "#GameUI_Language_Greek", "el_GR", k_Lang_Greek, 1032 }, { "Ukrainian", "ukrainian", "#GameUI_Language_Ukrainian", "uk_UA", k_Lang_Ukrainian, 1058 }, - { "Latam_Spanish", "latam", "#GameUI_Language_Latam_Spanish", "es_419", k_Lang_Latam_Spanish, 1034 }, + { "Latam_Spanish", "latam", "#GameUI_Language_Latam_Spanish", "es_419", k_Lang_Latam_Spanish, 2058 }, }; //-----------------------------------------------------------------------------