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Pull requests: ValveSoftware/source-sdk-2013
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Always lowercase filenames in CUtlFilenameSymbolTable to fix loading packed files on Linux (fixes #865)
#1350
opened Jun 12, 2025 by
rtldg
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all games: Fix segfaults in CBaseEntity when VScript is disabled
#1347
opened Jun 10, 2025 by
copperpixel
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[TF2] Properly remove/scale Spy cigarette/Medic glasses with decapitation/head smash/big head transformations
#1344
opened Jun 10, 2025 by
FlaminSarge
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Allow Citizens to use SMG1 and AR2 alt-fire modes in HL2 and episodic
#1338
opened Jun 7, 2025 by
pivotman319-owo
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[TF2] Prevent bots from targeting TF_COND_HALLOWEEN_GHOST and
ghost
npc
#1337
opened Jun 7, 2025 by
FlaminSarge
•
Draft
[TF2] Fix being able to throw the Gas Passer through walls
#1334
opened Jun 6, 2025 by
bakugo
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[TF2] Fix client desyncs with the Ullapool Caber and Gunslinger due to lack of prediction
#1333
opened Jun 6, 2025 by
bakugo
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all games: Add ConVars for changing the Steam overlay notification toasts position
#1332
opened Jun 5, 2025 by
copperpixel
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[TF2] Add CTFBotFreezeInput behavior to make bots respect TF_COND_FREEZE_INPUT
#1331
opened Jun 5, 2025 by
FlaminSarge
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[ANY] Remove m_vecViewOffset compression
#1329
opened Jun 3, 2025 by
JustYourOrdinaryNormie
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[ANY] feat: Allow mp_disable_respawn_times to work with specific team numbers
#1328
opened Jun 3, 2025 by
Pandaptable
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[TF2] Decouple TF_COND_HALLOWEEN_THRILLER from blocked input, instead adding FREEZE_INPUT when it is added to provide the same effects
#1324
opened Jun 1, 2025 by
FlaminSarge
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Make npc_combine_s and npc_citizen utilize unused AR2 activities in models
#1320
opened May 31, 2025 by
pivotman319-owo
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[TF2] Fix various CYOAPDA/ConTracker animation bugs ("iPad cancelling")
#1319
opened May 31, 2025 by
jus7n
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